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Filed under: Windows Mobile, Mobile Minute, Mobile

Mobile Minute: Samsung launching yet another mobile app store

Samsung App Store
You know what the world really needs right now? Another mobile application store. Because it's just too hard to find good applications for your iPhone, BlackBerry, Google Android, Palm Pre, Symbian, or Windows Mobile phone. Wait, what? It's not? Well, tough noogies. You're getting another app store anyway, this time courtsey of Samsung.

The store will launch for customers in the UK, France, and Italy on September 14th, and it wil open up to additional countries later. At launch, the store will support the Samsung Omni and Samsung I8910 HD phones. There are plans to support additional smartphones later.

The thing is, the Samsung Omnia runs Windows Mobile, which means that the Samsung app store, which will let users download, purchase, and install mobile applications directly from their phones, may eventually wind up competing with the Windows Marketplace for Mobile application from Microsoft. But since Windows marketplace isn't available to the public yet, it looks like Samsung will beat Microsoft to market.

On the other hand, Samsung says a whopping 300 apps will be available at launch. There are already tens of thousands of applications available for Windows Mobile phones that can be downloaded from various sources on the internet. I'd be surprised if Microsoft didn't manage to launch its mobile app store with at least a few more than 300 applications.

[via Engadget]

Filed under: Windows Mobile, Microsoft, Mobile

Windows Mobile Marketplace apps will run on up to 5 devices

Windows Marketplace for MobileMicrosoft is planning to open a Windows Marketplace for Mobile store that lets you purchase and install software directly from a Windows Mobile phone. You know, kind of like Apple's iPhone App Store. You probably already knew that. But here's what you probably didn't know: When you purchase an application from Microsoft's store, you'll be able to install it on up to 5 Windows Mobile 6.5 devices.

In other words, if you've got a phone for work and one for home, and want to install the same game, IM client, calendar, or other tool, you can do it without paying twice. You could also share programs with friends or family members by authorizing their phones.

There are at least two reasons this is noteworthy. First, it's a feature that no other mobile app store I'm aware of offers. And two, it could make it a whole lot more economical to pick up a couple of Windows Mobile phones for your family than to pick up multiple iPhones or Google Android phones (unless you don't plan on purchasing software).

The only way to download and install the same application on multiple iPhones is to have multiple phones with the same credit card and iTunes information.

On the other hand, this could be taken as Microsoft giving developers the middle finger, since they could stand to lose potential sales and revenue opportunities.

Update: As has been widely reported, it turns out that Microsoft will actually allow users to install an app up to five of their own devices. There are no plan to let users share apps.

Filed under: OS Updates, Windows Mobile, Microsoft, Mobile

Windows Mobile Marketplace photos leaked, rules released

Windows Mobile MarketplaceThere's a bit more information coming out about Microsoft's answer to the iPhone App Store. A member of the PPC Geeks forums somehow managed to get a brief glimpse of the Windows Mobile Marketplace on his phone running a hacked version of Windows Mobile 6.5. His access appears to have been revoked, but he managed to get a few screengrabs before he was booted.

And Microsoft has published a list of restrictions for Windows Mobile developers looking to make their apps available in the Marketplace. You can download a PDF file with all the details, but here are a few of the things that will get your app booted from the Windows Mobile Marketplace:

  • Apps that enable VoIP over mobile operator networks
  • Apps that sell, link to, or promote mobile voice plans
  • Apps that distribute alternate marketplaces for content types distributed through the Windows Marketplace
  • Apps with over the air download sizes of more than 10MB
  • Apps that run code outside of Microsoft runtimes
  • Apps that change the default browser, search client, or media player
Overall, the rules seem pretty restrictive, and designed to give Microsoft and mobile carriers a lot of control over Window Mobile devices. Fortunately, you don't need to jailbreak a Windows Mobile device in order to run apps that aren't available from the Windows Mobile Marketplace. So if you can't find what you're looking for in the Marketplace, odds are you'll be able to find it somewhere else.
[via WMExperts]

Filed under: Windows Mobile, Microsoft

Windows Mobile App Store will be pricey - for developers

Windows Mobile MarketplaceA few weeks ago Microsoft unveiled the pricing details for the Windows Marketplace for Mobile, also known as Microsoft's answer to the iPhone App Store. Developers will have to pay $99 per item listed in the store, and Microsoft will take a 30% cut of any sales revenue.

That all sounds reasonable enough, but blogger Long Zheng has discovered two interesting facts:
  1. Developers who submit applications that are available for free download are not exempt from the $99 fee.
  2. Application updates are counted as new submissions.
In other words, every time you submit an update to your application, you have to pay an extra $99. Even if it's a minor tweak or bug or security fix. Microsoft does offer developers a chance to upload up to 5 free submissions per year. So if you only have one app that you don't plan to update very often you might be OK. But if you've got a whole suite of applications that you're constantly updating, you'll have to pay up.

Filed under: Windows Mobile, Microsoft

Microsoft unveils Windows Mobile App store details

Windows Marketplace for MobileMicrosoft plans to launch an App Store that lets Windows Mobile users find, purchase, and download programs directly from the phones. It'll work much like the iPhone App Store and the upcoming BlackBerry App World.

Today Microsoft revealed that developers will have to pay $99 per year to list their items in the store, plus another $99 for each program listed in the Windows Marketplace store. Developers can save some money by submitting up to five apps before the end of the year.

Microsoft will take a 30% cut on the sales of any paid applications. That's the same fee that Apple charges, although Research in Motion keeps just 20%.

The Marketplace is scheduled to go live later this year. In the meantime, you can still download and install thousands of Windows Mobile apps from third party stores like PocketGear, Handango and MobiHand. Pocketgear even has an App Store for Windows Mobile that runs from your device, much like the upcoming Microsoft store.

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