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Filed under: Fugly Friday

Fugly Friday: Cybertown

Do you tire of your humdrum, meatspace world? Does Sony's PlayStation Home look too real? Are there too many flying penises in Second Life for your taste? Well, strap on your hippie goggles and head over to Cybertown, where VRML never really went out of style, it just got better textures.

I remember stumbling into Cybertown around the turn of this century and being plenty impressed. Back then, before Shockwave got all 3D and around the time of RealPlayer G2's enhanced multimedia capabilities, this was neat stuff. Now, sadly, CyberTown is pretty much a Cyber-GhostTown.

No one but the resident chat bot appeared while I was online, and the markets, parks and cities were devoid of anything but a futuristic, bleak landscape. Pretty much what Caprica looked like after the Cylons were done bombing it to oblivion. Except with references to RealPlayer G2 (I kid you not).

Now, of course, even without any human meatbags occupying the place, it is rather sad. The graphics haven't improved in years, despite the new owners' insistence upon pending upgrades. The Blaxxun plug-in (not Mac or Linux compatible) is an older version as well, which doesn't say much for those upgrades. Adding insult to injury, the site owners now charge $5 a month for the privilege of walking through this virtual ghost town. Does it get sadder? Yeah, it kind of does. Check the gallery.

Gallery: Cybertown

Filed under: Fun, Internet

RocketOn: what fresh hell is this?

rocketonWhat could be more fun than browsing your favorite sites? Why, browsing your favorite sites while directing a funky-looking avatar to parade around and do your bidding, of course. Unlike PMOG, where your experience is backgrounded until you stumble upon mines or loot (but requires a Firefox extension to work), RocketOn figures it'll be a lot more fun to disrupt your browsing with some crudely animated avatars overlaid on top of whatever page you're on. They do this in much the same way Gabbly works, by intercepting the page and overlaying the content on top. Essentially, you're seeing a browser in a browser.

We weren't particularly impressed with RocketOn, however. While the tech works well enough, is there really a desire to put an avatar on pages? It completely interrupts the experience and adds practically nothing that you can't get from a service like Gabbly, save the rather lame avatars. The avatars themselves aren't very customizable out of the box, although apparently you're supposed to hang out on the bare pages of RocketOn to "earn" more stuff. Pets, clothes, the usual crap you get thrown at you on Facebook. Ultimately this looks like a nice tech demo that is just a complete waste of time. Or maybe we're missing the point.

[via TechCrunch]

Gallery: RocketOn

Filed under: Games, Internet, Google, Social Software, Beta

Is Google testing a Second Life style virtual world?

Google ASU
Students at Arizona State University are being offered a chance to test a new product that will be launched later this year by an unnamed major company. Although the beta is available only to ASU students, and participants have to sign a nondisclosure statement to sign up, one student snapped a couple of images of the signup page.

So here's what we know. The questionnaire asks about social sites like Facebook, Friendster, and MySpace. There are also hints the project involves 3D modeling and video games. And one question is whether users have a Gmail account and/or would be willing to sign up for one, which is leading to speculation that this is a Google project.

What kind of Google project is kind of up in the air, but since we love some good speculation, we're willing to go with the theory that Google plans to launch some type of Second Life competitor. While Second Life and other virtual worlds are merely virtual, Google already has access to boatloads of satellite imagery which is used in Google Maps and Google Earth. Imagine a social network where you could walk an avatar down the street to your friend's house to chat, or wander into a store in Japan to check out its inventory and buy virtual or real life goods.

Of course, this is all just speculation. It's possible the project has nothing to do with Google or virtual worlds at all.

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With Halloween fast approaching, it's a great time to get in some practice defending your territory against zombies. In Graveyard Shift, you take aim at zombies and other creepy-crawlies, blasting them into splatters of cartoony green guts. It's a casual first-person shooter, and it's very easy to get the hang of - use the mouse to aim, click to fire. Graveyard Shift has at least 15 levels, and it might even have some secret stages I haven't unlocked yet. They key to getting good at Graveyard Shift is learning to use ...

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