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Filed under: Audio, Business, Web services

Getty Images gets into the music business

Getty Images gets into the music business

Getty, the stock image company, has launched a music extension to their popular photo placement products called Soundtrack.

Soundtrack, the new Getty music licensing service was developed to give multimedia producers the ability to quickly drop songs in to projects. The service blossomed through the acquisition of a leader in music licensing, Pump Audio, in June and will start things off with 20,000 original tracks.

This is only the start of Getty's entry into the music business. They will reportedly be partnering with major labels and publishers.

Filed under: Business, Internet, Windows, Macintosh, Linux, Office, Productivity, Web services, Commercial, Freeware, Open Source

Tracks - GTD application on Rails

TracksIn my ongoing search for the ultimate software system for use with the Getting Things Done methodology, I've recently come across a real winner. Tracks is a web application that was built from the ground up for the purposes of implementing a GTD system. Written in Ruby on Rails, Tracks offers the familiar Projects and Contexts organization system made popular by David Allen's Getting Things Done system, coupled with the sparse graphical design and easy functionality made popular by well-known Ruby on Rails applications like Backpack, Basecamp and Ta-Da List. Now I should mention that Tracks is not affiliated in any way with 37 Signals (the maker of the other three web applications I mentioned), but it's clear that the Tracks developers are inspired by what 37 Signals have done. Plus, I'm sure it doesn't hurt that Rails was released by 37 Signals as a framework with which to get productive with Ruby very quickly.

The installation of Tracks is unfortunately not for the faint of heart; if you're someone that would shy away from installing a web server on your local machine, or don't have access to a Ruby-enabled web hosting account, installing Tracks probably isn't for you. If you are, there are a number of sets of instructions available.

For the rest of us, our best bet is to find a hosted solution. Since Tracks is by its very nature multi-user, it appears to have been a relatively straightforward task to build a hosted solution, and allow users to pay a monthly fee for access.

My favorite of these hosted offerings is called GTDTracks. GTDTracks is extremely affordable, at $1.49/month, and they offer regular backups and upgrades. I'd much rather about getting my stuff done than messing with upgrading a web application that I know very little about, so this option appeals to me a great deal. Plus, they take care of what is arguably my biggest fear with online hosted services, which is the question of how to get your data out if you decide to move on to something else. GTDTracks has a policy of allowing users to cancel their account at any time with no penalty (so you're not on the hook for more than a buck and a half at any given time), and you can take your data with you, exported as a plain text file that can be imported into another installation of Tracks, or simply mined for the data it contains.

Using Tracks is very straightforward - simply create Contexts and Projects as needed, then create Next Actions (essentially tasks) and associate them with the project and context they relate to. Due dates can be set through a convenient calendar widget. One nicely done element of the application is the Done page - one way to get inspired to get things done is to see what you've already accomplished. The Done page shows items that were completed in the last 24 hours, last 7 days and last 28 days, as well as a link for everything older than that.

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So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do. Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game. The mechanics of the game are very simple. You are a small red square, ...

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