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Posts with tag time wasters

The Beard - Today's Time Waster

The Beard - It must be destroyedThe Beard is a unique time waster in that it is actually possible to be beaten in a relatively short amount of time yet still be totally enjoyable. So instead of spending your entire day wasting time, just get the instant gratification of sweet victory and move on.

The premise is this: you are a knight fighting a giant floating head with a beard in a side-scrolling environment. Think of it as a boss you would encounter in Mega Man and other comparable titles. The "Beard" has a number of moves that you have to dodge as you try to get close and take a swing at him with your plunger or magic bolts. As you get hits you also get experience, which cause you to level and get better weapons with more reach.

The learning curve is fairly easy, and the game's animation and sound effects make for quick and gratifying gameplay. But, you do only get three lives, so expect a fair number of retries before you lay the Beard to rest. And yes, fighting a giant floating beard is actually more fun than you might imagine.

Nanotube - Today's Time Waster

Nanotube Time WasterToday's time waster is one of those that expresses its elegance through sheer simplicity and minimalism. In Nanotube, you only need the left and right directional keys and your ability to track multiple targets simultaneously (your multi-target awareness?).

The game goes like this: you are presented with a circle that has partially colored blocks, and using the directional keys, you can manipulate and spin the colors around the circle, much like you would move the paddle in Pong. As colored balls come towards the circle from the center, you attempt to block them with the appropriately colored block. If you succeed in doing this, you will get points, if you fail, you will start losing health. After each round you survive, you move onto the next, each becoming increasingly difficult with the surface area of the blocks decreasing, and the number of colors and rate of ball release increasing.

Obviously, with any game or time waster that operates at this level of simplicity, words can do it very little justice and you'd better be off just trying it. Imagine trying to get someone excited about Tetris using only words.

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