Filed under: Utilities, Features, Web services, Social Software, Search, web 2.0
Twine reaches 1.0, opens to public
Twine Overview from Twine Official on Vimeo
Almost exactly one year ago, we wrote about Twine, a social network built on the semantic web. After expanding the private beta back in March, the Twine team has spent the last eight months really working on site usability, interface and performance. Today, Twine 1.0 is officially out of beta and open to the public.
I had a chance to talk to Nova Spivack, the CEO and founder of Radar Networks-- the company behind Twine -- last week and he walked me through the service. I have to say, as someone who was intrigued by the idea of Twine before, but frustrated by its interface, the new Twine kicks ass.
Twine describes itself as an "interest network," you could also call it a semantic web portal. I like to think of it like Delicious on crack. Like Delicious, and Stumble Upon and to a lesser extent, Digg, Twine is a way to manage and share links of interest. Unlike those services, Twine will also work to scour the web for information related to your interests and can help organize information into more useful snippets.
Gallery: Twine 1.0

Forgive us, great Ceiling Cat. We discovered the only way you can even attempt to introduce a service called Poodz is to use LOLspeak. And even then... we're totally fearing for our mortal souls.
Marc Andreessen of 

So, your octogenarian parents or grandparents may not be clued in to Facebook, or Myspace but, a new player in the field is hoping to capitalize on just that segment of the market. Grandparents.com, launching in fall, promises to provide grandkid friendly activities, travel ideas, expert tips on grand-parenting and a social networking component which allows granpap and nana to share experiences with others.
With Halloween fast approaching, it's a great time to get in some practice defending your territory against zombies. In Graveyard Shift, you take aim at zombies and other creepy-crawlies, blasting them into splatters of cartoony green guts. It's a casual first-person shooter, and it's very easy to get the hang of - use the mouse to aim, click to fire. Graveyard Shift has at least 15 levels, and it might even have some secret stages I haven't unlocked yet.
They key to getting good at Graveyard Shift is learning to use ...
