Filed under: Audio, Windows, Macintosh, Commercial
Cross platform digital audio editor Reaper hits 3.0, stays cheap
The company's also cool with you're paying for a discounted license if you're a for-profit, but you make less than $20,000 a year. Oh, and there's absolutely zero difference in a fully licensed copy of Reaper and a version with a discounted license. There's also a 30 day free evaluation period, after which you're hit with a nag message every time you launch Reaper.
Last week the team released Reaper 3.0. If you've been following the app's progress, you shouldn't be surprised by any of the new features. It seems like there's a new point release every week or two. But here are some of the major changes and improvements since Reaper 2.5.x:
- Improved memory use
- Native graphics rendering engine
- Automation lanes
- Multiple tabbed projects
- Improved MP3 seek accuracy
- Nested track folders
- Multichannel (greater than stereo) media support, including MOGG
- FX parameter controls on track and mixer control panels
- Customizable toolbar icons and actions







So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
