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AIM 6.8 Beta includes real-time IM: Freudian slips not just a vocal problem
The new feature is incompatible with iChat, Pidgin, and other third party IM clients, but if this catches on, it's likely they'll add support to for real-time IM soon. For now, if you'd like to use this feature, you'll need to use the official AIM client.
Real-time IM requires one of the users to activate a direct connection. The other party may choose to decline, so at least it's optional. Though it may seem "regular" and "bland", the ability to edit instant messages is a blessing. Maybe we're just a bit geekier and a little more old-fashioned than the average person, but we've been caught in way too many awkward, verbal situations because of something as minor as a forgotten name (it's hard to remember everyone from high school, dammit).
[via CyberNet]

So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
