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Filed under: Design, OS Updates, Features, Linux, Open Source

KDE 4: Beauty only gets you so far

We've been playing with KDE 4 for the past few days. Actually, there was very little playful about it. We're nothing if not honest. We struggled. We even used phrases that would make a sailor blush.

We do, now, have a (mostly) working install of KDE 4 on Xubuntu. And we stand by what we said with our first impressions. KDE 4 is fast, and does have the potential to be a powerful and utilitarian desktop.

However, it's just not there yet.

A few of the major issues we encountered we have since solved.

Updates can be made to a system that doesn't have a root account using gksu and Synaptic, or via the console. It seems there is a problem with calling kdesu. The other solution, of course, is to give root a password. This was a bit disappointing, but it certainly wasn't a deal breaker.

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Filed under: Linux, Open Source

KDE 4 to support Apple Dashboard widgets

KDEKDE developer Zack Rusin has written on his blog that he is "planning to add full OSX Dashboard compatibility layer for Plasma," the next-generation GUI planned for KDE 4. Though "full compatability" might be a bit of a stretch—it's unlikely it will include support for widgets that use Cocoa or AppleScipt code&mdashlthe many widgets that use JavaScript and HTML alone ought to be supported. Rusin's blog offers a peak into some of the other stuff that might end up in KDE 4, which is expected to be released no sooner than the second half of 2006.

[Via AppleXnet]

Featured Time Waster

The World's Hardest Game 2.0 - Time Waster

So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do. Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game. The mechanics of the game are very simple. You are a small red square, ...

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