Filed under: Windows, Macintosh, Linux, Windows Mobile, Symbian, BlackBerry, iPhone, Mobile, Android, Windows x64
Palringo for Windows / Windows Mobile updated
Palringo, the multi platform rich messaging client for Windows, Mac OS X, Linux (via WINE), Windows Mobile, Android, iPhone, Symbian, Blackberry and Java (phew!), that we first covered back in 2007, has just received an update to it's Windows and Windows Mobile iterations.
Palringo is an IM client with a twist - as well as supporting a multitude of instant messaging services (Windows Live, AIM, Yahoo IM, Google Talk, ICQ, Jabber, iChat / MobileMe, QQ, Gadu-Gadu and Facebook chat), Palringo provides some features not seen in competing products such as chat groups, location sharing, picture sharing and push-to-talk speech.
Changes in the new release include support for contact avatars (although these can be disabled if required), flick / kinetic scrolling, the ability to toggle the status bar (useful for devices with small screens!), variable font size, the ability to set online-status for all services at once, an improved installation process and many other improvements and fixes.
The Symbian client was also updated last week, adding a host of new languages, reduced data usage which also results in a speed increase and a number of bug fixes including improved compatibility with the Samsung i8910.
Palringo is free to download (a premium version is available on iPhone) from the Palringo website or from your mobile device's application store.

So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
