Filed under: Developer, Utilities, Web services, Open Source, Social Software, AOL
AOL boosts third-party chat clients with Open AIM 2.0
Open AIM will aid the developers of clients like Meebo and eBuddy by releasing documentation for OSCAR, the protocol that the official AIM client uses to connect to the service. Open source libraries are now allowed to access the AIM network, and developers are free to create mobile or corporate versions of AIM to their heart's content, and AIM will now all kinds of widgets and plugins.
What does this mean for users? For one, some of the compatibility issues with third-party clients might finally go away -- file transfer is the one that's always been a sore spot for us. AOL is promising access to AIM's voice and video capabilities, too. Keep an eye out for updates to your favorite chat client, because the devs are likely working at full speed to add new features under Open AIM.
[Via TechCrunch]


So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
