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Filed under: Design

The perfect interface for controlling your living room is... your living room

CRISTALThe folks over at the Media Interaction Lab have figured taken on the complex task of designing a usable interface for one of those fancy multi-touch coffee tables; their response to the challenge was quite simple: if you're virtually controlling the devices in your home, shouldn't it seem a lot like when you control them in real-life? Makes sense to me. This simply brilliant yet brilliantly simple idea is being manifested in the Media Interaction Lab's CRISTAL project.

Similar in hardware design to the Microsoft Surface, CRISTAL uses a large multi-touch display, generally the size of a small coffee or book table. The main interface, however, differs in paradigm completely. Where most multi-touch user interfaces today consist of a "virtual desktop," CRISTAL's interface literally puts a live image of your living room on the screen, by means of a wall-mounted or ceiling-mounted camera. The camera view (which hopefully has all your controllable electronics in sight) gives users a projection of their real room to interact with; one of the examples shown in MI-Lab's video demonstrates the user controlling the lights in his room by simply touching the image of the light on the table and dragging his finger to control the brightness. Another user also controls the movie playing by tapping his TV to get a DVD menu right at his fingertips.

CRISTAL's not production-ready yet, and like the Surface, it's not going to be cheap. But, you have to admit, it sure is cool. Check out MI-Lab's videos to see just how cool it is.

[via Engadget]

Filed under: OS Updates, Windows

Microsoft shows off Windows 7 touch features

<a href="http://video.msn.com/?mkt=en-US&playlist=videoByUuids:uuids:891c68b3-a534-4159-b6b2-8e4ac56b6890&showPlaylist=true" target="_new" title="Windows 7 Touch Gestures">Video: Windows 7 Touch Gestures</a>
One of the biggest changes in Windows 7 will be integrated support for touchscreen devices. And I'm not just talking about handwriting recognition and support for on-screen taps on touchscreen displays. Rather, the entire operating system has been tweaked to make it easier to interact with a computer using your fingers or a stylus, whether your system also has a keyboard and mouse or not.

For example, the new Windows taskbar, which has already gotten a lot of attention is designed with large buttons that you can click or drag for thumbnail previews of running programs, which works great on touchscreen devices. The Aero Snap feature makes it easy to resize windows by dragging and dropping them, and the Aero Peek button in the taskbar will be a bit wider and easier to hit with your finger on computers with Touch features.

Microsoft has also retooled the on-screen keyboard so that keys glow when you press them to give users a better sense of feedback. Programs like Internet Explorer 8 have also been designed with touch in mind, with panning and zooming built into the UI.

In a blog post, the Windows 7 team also outlined a number of new touch gestures that can be used throughout the operating system. For instance, you can tap or double click on programs or drag them around just as if you were using a mouse. But you can also press and hold the screen to simulate a right click. Scroll in programs by dragging your finger up or down in the app itself, not on the scrollbar. Pinching your fingers together or pulling them apart zooms in and out of photos or documents. You can rotate images by touching the screen at two points and twisting your fingers.

[via jkkmobile]

Filed under: Audio, Windows, Macintosh, Apple, Freeware, iPhone

iPhone set to get games?

There's talk all over the web of the U.K. getting iTunes Movies and T.V. shows "by the end of the month" - something us Brits are long overdue. Here at Download Squad we decided to see whether it truly is a matter of "flipping the switches" on this rumoured store, and dug into the iTunes localisation strings. Whilst we admittedly couldn't find any strings directly related to the implementation of a U.K. iTunes Video store, two strings certainly caught our eyes:

/* ===== iPhone Game Item Strings ===== */
"4329.001" = "Are you sure you want to remove the selected game from your iPhone?";
"4329.002" = "Are you sure you want to remove the selected games from your iPhone?";

Given that there are currently no games shipping with the iPhone to remove, and certainly none available on the iTunes Store to add, that hit us like a bombshell: Apple seems to be readying games for the iPhone. Whilst purely speculation at the moment, if it proves to be anything more than simply pre-emptive software strings, you'll hear about it here on Download Squad.

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