Filed under: Utilities, Macintosh, Productivity
Switch applications in OS X just like you did in OS 9
If you were a Mac user during the pre-OS X days, back when the Dock was a twinkle in a UI designer's eye, you remember switching applications via the menubar. Open applications would all be listed, and you could select one to make it active, as well as selectively hiding and showing your apps. If that's the way you like your interface, you should check out ASM and multiXFinder. These two apps offer OS 9-style app switching functionality, and there's not much different between them, except that ASM costs money and mutliXFinder is open source. One advantage ASM has is the ability to drill down and use each app's menu items, just like right-clicking on an icon in the OS X Dock. That's definitely useful, but leaving it out is an old-school touch that classic Mac OS aficionados can probably deal with.
[via Macworld Mac Gems]

It's a weird phenomenon. Nearly every computer platform steals another one's look. Vista gets accused of trying to look too much like OS X. Linux desktops get accused of trying to look like Vista (except when they're accused of ripping off OS X). 


Even if you're a nut for keyboard shortcuts, it can be easy to get lost in the sea of Photoshop menu options. Today's Imaging Tip is a simple way to edit and add some color to CS2 menu options to make them stand out in the crowd a little better: in CS2, head up to Edit > Keyboard Shortcuts, and check out the lesser-known tab called "Menus". In that tab you can completely customize all of your menus by turning on/off any of your options, or even adding a colored label to really give them that extra "bullseye!" they need.
So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
