Filed under: Web services, Social Software, web 2.0, Web, Microblogging
WSJ taunts the NFL with couch-based live-blogging
At the end of August, the NFL decided to institute a number of rules prohibiting the use of social media by teams and referees on match day - as well as rules that banned the media from providing live play-by-play coverage of matches. As was pointed out at the time, the rules are easily imposed on officially-sanctioned media reps at matches - but what's to stop the average Joe in the stands updating Twitter or their blog as the match goes on, or mainstream media who want to provide play-by-play coverage online by sitting on their couch at home and blogging? That's exactly what the Wall Street Journal's Peter Sanders did in the recent New York Jets / Tennessee Titans match.
Of course, the NFL is simply working to protect its lucrative television revenue deals (and, ironically, the couch-based writer is part of that revenue stream), however the crackdown on live-blogging certainly seems futile given that only forces the hand of bonafide media at matches - and the NFL certainly can't control or crack down on every Twitter user sat watching a match and sharing scores...
[Via TechDirt]
So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
