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Posts with tag killswitch

Filed under: Google, Mobile, Android

Android Marketplace gets a 'kill switch'

Remember back in August when Steve Jobs confirmed to The Wall Street Journal that a "kill switch" existed within the iPhone API, allowing Apple to remotely disable malicious third-party applications distributed through the App Store? A big brouhaha ensued with lots of hand-wringing about how a closed marketplace wasn't acting like purely free market (shocker). Nevermind that the "kill switch" hasn't actually been used to remove apps from user phones and is actually just a security precaution to protect users against programs that might do actual harm to software devices (or I guess, potentially, mine data), its mere existence was decried and lambasted -- you know, until we all got bored and moved onto the next App Store scandal.

Well, Google has revealed that a similar switch exists within the Android API for Android Marketplace. According to Computerworld, the Android Marketplace Terms of Agreement state, "Google may discover a product that violates the developer distribution agreement ... in such an instance, Google retains the right to remotely remove those applications from your device at its sole discretion."

Thus far, the cries of outrage seem to be fairly muted. Computerworld and Engadget argue that this is because Google is being straight-forward and open about this provision from the get-go -- whereas an iPhone developer discovered the initial iPhone hook, and it was confirmed by Steve Jobs a few days later. I'm sure that is part of it, but I think the users are also more willing to accept this provision because the outrage over iPhone's similar provision passed as merely a blip on the radar.

Additionally, Google has announced that in the event a pay-application is remotely removed from handsets, Google will do everythign they can to recover the money paid to the developer and refund that money back to consumers. Computerworld also notes that the Android Marketplace will have a 24-hour refund policy for paid applications, if users are dissatisfied with the purchase. Initially, all Android Marketplace apps will be free, because Goole hasn't implemented the mechanisms necessary for developers to charge for software. A 24-hour return policy addresses one of the core complaints about the App Store: the inability to try apps before buying. That's a positive move for consumers.

I'm of the opinion that a "kill switch" for Google, Apple or any other official handset marketplace that allows apps to be downloaded directly to the device is a prudent and necessary provision. It will not be in Google's best interest, just as it is not in Apple's, to remove applications for any reason other than security. Although Apple has removed a number of applications from the App Store, the company has not deactivated any of those programs on user handsets. If you bought NetShare before it was permanently pulled from the store, you can still use the program, even if it does violate your carrier agreement. Likewise, Tris, the free Tetris-clone that was pulled because of intellectual property violations, still works for any user that downloaded the program before its removal.

Think about it this way: If Google did not have a mechanism in place to remove an application that could potentially erase, ruin or muck up data on your phone -- or even worse, an app that stole personal information stored on the phone -- imagine the true user outrage, not to mention the very real financial liability.

The first Android phone, the T-Mobile G1 will be released on October 22, 2008. Download Squad will be getting our grubby paws on a phone as soon as our T-Mo store gets them in stock, and we'll be posting about the best software, development tips and tricks and other Googlelicious information.

[via Engadget]

Filed under: News, Apple, iPhone

Steve Jobs confirms iPhone app "kill switch"

There's been some debate about whether Apple's ability to remotely disable apps on users' iPhones is for real. At Download Squad, we've had readers both affirming and denying the "kill switch" rumors. For a while, it seemed like an app blacklist had been found, but it turned out that it was just a list of apps that aren't allowed to access Core Location. Steve Jobs finally ended the debate today in The Wall Street journal, where he admits that the kill switch is real.

In the WSJ piece, Jobs "argued that Apple needs it in case it inadvertently allows a malicious program -- one that stole users' personal data, for example -- to be distributed to iPhones through the App Store. 'Hopefully we never have to pull that lever, but we would be irresponsible not to have a lever like that to pull,' he says." This shouldn't be a big deal, since Apple already has some control over what becomes available through the App Store. If something nasty does sneak by them, though, at least there's a countermeasure available.

[via Daring Fireball]

Filed under: Security, Windows, Microsoft

Microsoft PR says no Windows "kill switch" plans, sort of

Windows Genuine AdvantageZDNet blogger Ed Bott, who reported last week that Microsoft might be planning to introduce a "kill switch" that would allow their Windows Genuine Advantage anti-piracy software to disable Windows if it thinks the OS is pirated, has posted an email from Microsoft's PR agency, which begins, "No, Microsoft anti-piracy technologies cannot and will not turn off your computer." The rest of the email is fluff about "genuine customers" deserving "the best experience." So, who's more trustworthy, Microsoft PR or Microsoft tech support?

[Via Slashdot]

Featured Time Waster

Forumwarz - a potentially offensive time waster

I pwn UAfter spending the better part of an hour on Forumwarz I still can't decide if it's just sick or if it's kind of fun. It's a bit like a car wreck on the highway. I know I shouldn't be looking but I can't quite turn away.

It's sick, it's twisted, it's the internet on it's worst level and darn it, it's kind of fun. At least for a little while.

Forumwarz is a parody role-playing game that takes place on the internet - or at least the Forumwarz version of it. Your goal is to complete missions that are given to you through a mock up of GoogleTalk called Sentrillion.

Your first "friend" is ShallowEsophagus who begins giving you missions to pwn various forums by being a troll. Depending on the character type you are assigned at start up, you have tools like drooling on the keyboard or bashing your head on the keyboard that you can use to destroy forum threads and eventually, pwn a forum.

Future missions involve buying illegal software from the Russians, pwning more difficult forums and other internet oddness.

Completing missions gives you cash, called Flezz in game, and items that you can pawn or use in other missions. The game is NOT for those easily offended. It's crass, coarse and there are frequent f-bombs in the fake chat sessions.

This is also a game for a more mature audience as it requires you to shop at the Drugs R Fun store to get various concoctions to improve your playing, engage in certain cyber activities to get more Flezz and just generally use a more adult perspective.

If you can get past that, here are the more enjoyable and time-wasting aspects.

View more Time Wasters

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