Google's SPDY protocol will speed up the web - and Chrome OS, too
"We started working on SPDY while exploring ways to optimize the way browsers and servers communicate," says the official blog post. It continues, "We want to continue building on the web's tradition of experimentation and optimization, to further support the evolution of websites and browsers."
It's not all about altruism, of course. Improvements like those Google is seeking with SPDY, the Go! programming language, and Native Client will all greatly benefit the Chrome browser and Chrome OS. After all, an OS which relies heavily on the cloud for access apps and data will certainly perform better with an improved protocol powering the client and server. It's probably a safe bet that Google would roll SPDY on their own servers early on to give apps like Google Docs and Picasa Web a performance boost on the Google platform.
Whatever the motivation, I'm all for more speed on the web. My ISP is obviously in no hurry to improve things on that front, so if Google can pull off the estimated 55% performance gain then I'm all for it. You go, Google!



HFS
So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
