Filed under: Utilities, Web services, GTD Me
Choosing the right tools for your process

I wound up preferring one system over another. In this case, Toodledo (a service I'll dissect in a later post). Todo and The Hit List and even lowly iCal are great, but since the majority of my inbox items fly at me in a work context, I simply wound up using Toodledo more often. That simple cognitive shift of changing to another system wound up enough of a barrier to me to discontinue my hacked-together system. Oh, and it didn't help that my hacked system didn't work right.
The Hit List is a very powerful tool, and iCal works great with my MobileMe account. The hack to sync the two with Todo, also a terrific piece of software, only works so well. My second piece of advice this week: avoid hacked solutions unless you can fix them easily. This goes back to truly learning your system. If you can code your own apps and craft your own workflow, more power to you. If you can't, admit that you won't be able to fix things and look for a total solution elsewhere.
Case in point: so-called Kinkless GTD. Remember this one? I loved it. Add items via QuickSilver into a special, fragile OmniOutliner Pro document and all sorts of magical things happened. Unfortunately, the system was fragile as a glass kitten. Once it blew up on me once, I never got it working again, and had to unlearn a number of methods for capturing and completing tasks. That is not the way to get things done. But the toolset was beyond my capacity to fix it. So take a lesson from Star Trek and don't become dependent upon a tool you can't fathom. Or, at the least, find something with support documentation.
Next I'll show you some questions to ask when evaluating tools.
TASCK
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So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
