Filed under: Internet, Windows, Linux, Open Source
FunPidgin: The result of an open source instant messaging spat
So a funny thing happened on the way to Pidgin 2.4.1. The developers of the open source, cross-platform, multi-chat protocol client recently implemented a new feature. When you're typing in a text box, it will start out just large enough for a few lines of text. And if your message gets longer, it will automatically resize. Pretty cool, right?
But the developers decided to eliminate the ability to change the text box manually. And that led to a rather intense debate in the Pidgin community. And the result is that there are now two branches of Pidgin. There's the "official" build which lacks image resizing because the developers didn't want to back down or even offer the option of changing the default behavior with a plugin. And there's the new Funpidgin build which has the same default text box behavior as Pidgin, but allows you to manually change text box sizes via a plugin.
We're going to ignore the question of which version is actually more "fun," and just point out that Funpidgin can basically do everything that Pidgin can, plus you can resize the text box manually. Funpidgin also has a few other features that Pidgin lacks, like the ability to adjust buddy icon display sizes.
[via Ubuntu Unleashed]

So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
