Anyone who has gained super powers through radiation exposure, cosmic rays, or scientific experimentation gone wrong knows how painfully difficult it can be to conceal your identity after the fact. Fortunately, there's a web site that will help you make the process much, much simpler.
Fake Name Generator does so much more than what its moniker implies. Not only will it create a (usually) convincing new name, but it'll also give you a corresponding address, phone number, mother's maiden name, phone number - even a social security and visa number. Though we're not entirely sure it's a good idea to go passing those around.
The clever engine will even piece together an email address and domain name for you AND check to see if they're available. Now that's useful. If you're going for a safe, secondary online identity you may as well have a convincing email to go along with it.
At last we're safe to use our powers for good without fear of being discovered by our nemeses!
Origami is the art of folding paper to create beautiful sculptures of animals or objects. No glue or scissors are used at all, only folds on the paper itself. It goes without saying that it can take years to master the art of origami. But instant-origami has developed some clever ways to shorten the learning curve.
Using the power of video, instant-origami gives you a birds eye view of some very modern techniques to this ancient form of paper folding. Here you'll be able to view and create some of the most breathtaking paper sculptures like an octopus, a frog or even the mythical dragon.
We followed the instructions on the site and were very impressed with our own results as they came very close to the one on the video.
So if you've always wanted to try your hand at origami, check out some modern techniques over at instant-origami.
Developed by Pet Tomato the object of the game is simple. Get your character from door to door. It's just the way that he gets there is rather um... how should we put this... gas-tastic.
While you can certainly jump, in order to reach the heights required to get to each level you'll have to expend you inner powers. Of course there is a limit to this and you can't very well expect an infinite supply, so use it wisely. As you progress, the levels get harder and enemies try to block your way from reaching your goal.
We've haven't been able to get very far in the game, so we'll need to work on our fourth meal to increase our strength.
Stylized cartoon images are great, but what if you're not artistic enough to make one. That's where sites like Befunky can lend a helping hand.
Befunky takes images from your computer, webcam or on the web and with some input from you, creates a cartoonish effect that you can share with others. You're free to adjust the amount of sketching, color and pencil strokes applied to get the look you're after. If you want to further customize your image a host of borders and speech bubbles are available as well.
What's really interesting about Befunky is the use of layers to make editing so much easier. If you're familiar with imaging software like Photoshop or Gimp the ability to use layers is a must. While Befunky doesn't list the layers out, you do get the ability to send the active layers back or to the front which helps when you're trying to get that heart shaped frame just right.
Currently, the site supports the creation of images and avatars. Video effects are currently under development.
Time wasting is fun, especially when things need to get done. For that purpose BioLabs: Outbreak! is perfect, because it offers the player a fairly repetitive task that is interesting enough that you can keep doing it instead of what you should actually be doing. That, coupled with a very forgiving learning curve, allows you to really take your time with it and get the most out of your time wasting investment.
The concept is simple: there is an outbreak of some sort (inside a purple rectangle of all places) and you must administer an antidote to contain and kill off all the elements of the outbreak. But there is a catch, of course. The quantity of antidote is limited and the outbreak continues to grow in size as you progress through the levels. You contain the outbreak by growing bubbles of antidote and surrounding the individual cells with those bubbles. If during the antidote-bubble-growing-process the antidote makes contact with the outbreak, the bubble breaks and wastes precious antidote. So, it is important to exercise caution when growing bubbles, especially in the later stages.
And that's about as deep BioLabs: Outbreak! gets, which is probably good since you really don't want to spend too much time with any one time waster. In the end, BioLabs: Outbreak! will have wasted a good bit of your day and will let you enjoy the hectic catch-up session that follows your time wasting exploits.
Ah the dreams of spinning the wheels of steel, feeding off the energy of the crowd as you weave song after song in a tapestry of grooves and beats. Of course that's what it would have been like if you didn't get that 9 to 5 to pay the rent. That and actually taking the time to learn how to mix records. But fear not, algoriddim GmbH has come to the rescue with djay 2.1.
Working seamlessly with your iTunes library, djay 2.1 allows you to mix both MP3 and AAC songs in real time and record your performances to share with others. In addition, djay offers the ability to scratch and beat matching.
One feature that we enjoyed was the Automix mode. Select an iTunes playlist, set djay to shuffle and it will mix song after song using a variety of transitions from fading one song to the next to spinning a record backwards.
A Mac only download, djay is free to try for 10 days and is available for purchase for $49.99.
The Beard is a unique time waster in that it is actually possible to be beaten in a relatively short amount of time yet still be totally enjoyable. So instead of spending your entire day wasting time, just get the instant gratification of sweet victory and move on.
The premise is this: you are a knight fighting a giant floating head with a beard in a side-scrolling environment. Think of it as a boss you would encounter in Mega Man and other comparable titles. The "Beard" has a number of moves that you have to dodge as you try to get close and take a swing at him with your plunger or magic bolts. As you get hits you also get experience, which cause you to level and get better weapons with more reach.
The learning curve is fairly easy, and the game's animation and sound effects make for quick and gratifying gameplay. But, you do only get three lives, so expect a fair number of retries before you lay the Beard to rest. And yes, fighting a giant floating beard is actually more fun than you might imagine.
There are days that call for time wasters of a nature that have virtually no learning curve, are simple, and mindless the way Snake is. Comboll is all of those things, but also adds to that the element of very intuitive, nice bouncy physics that are good the way gummy bears are.
The goal of the game (if you can call it that) is to keep your sphere alive in a world of red and blue bars that horizontally scroll across the screen and accumulate as many points as possible. If you continue to bounce on bars of one color, you can build a combo, allowing you to earn a large number of points very quickly. In the event that you do fail to make a jump, your score is reset and you get to do it some more with almost no delay.
You can influence the jump and movement of your ball with the directional keys, allowing you to aim for bars of your chosen color. You can also "double jump" in mid air, letting you stretch some jumps to get where you want. The game comes in two modes, normal and extreme, but after playing the game for a bit we have come to the conclusion that the extreme mode is definitely better, since the bars disappear after you jump on them and hostile flying triangles will make it more difficult to make the jumps you want to.
All things said, if Comboll were an arcade game in the 70's, people would have spent all their quarters trying to play it.
If you have a penchant for survival/defense type games, R.O.B.O.T. (Relatively Obedient Being Of Thought) will be right up your alley for your time wasting needs. It is basically a cross-over of both a defense game and a survival game (which intrinsically overlap as it is) in which you utilize both manual movement and firing with turret placement to advance through levels.
The premise appears to be that you are a Robot defending a heap of rubble and dirt, or getting attacked on top of it, however you like to think of it. As you kill enemies and progress through waves, you are able to buy upgrades for you plasma gun (your primary means of disposal), your treads, a placeable (and enhanceable) turret, as well as your shields, armor, and an EMP shockwave for use against heavily shielded enemies. Of course, the waves continue to get harder, with more enemies coming in all shapes and sizes and attack styles, which keeps things interesting.
Once you progress a fair bit into the game, it is fairly difficult even on easy, but if you feel that does not apply to you can go all the way up to Insane difficulty. But, regardless of the difficulty your play it at, it's all very forgiving since you can always continue from the last wave you managed to clear.
Today's time waster is one of those that expresses its elegance through sheer simplicity and minimalism. In Nanotube, you only need the left and right directional keys and your ability to track multiple targets simultaneously (your multi-target awareness?).
The game goes like this: you are presented with a circle that has partially colored blocks, and using the directional keys, you can manipulate and spin the colors around the circle, much like you would move the paddle in Pong. As colored balls come towards the circle from the center, you attempt to block them with the appropriately colored block. If you succeed in doing this, you will get points, if you fail, you will start losing health. After each round you survive, you move onto the next, each becoming increasingly difficult with the surface area of the blocks decreasing, and the number of colors and rate of ball release increasing.
Obviously, with any game or time waster that operates at this level of simplicity, words can do it very little justice and you'd better be off just trying it. Imagine trying to get someone excited about Tetris using only words.
When life lays on the pressure and you're reeling from post April Fools day reality distortion, few things can help you zone out and postpone real life like a time waster.
X-HOC is the name of the game, and it works a lot like an indoor soccer game if it was played by a bunch of robots. The premise is fairly simple: put a silver orb (the "ball") into a black rectangle on the opposing side (the "goal") using passes, shots, and tackles. But, unlike real soccer, there are no out of bounds so you can bank passes off the wall to make some quick plays and keep the ball from the enemy team.
Although X-HOC has a bit of a learning curve until you get a hang of the game's "physics," it is what time waster are at their best: simple, challenging, and an excellent time sink.
If you enjoyed the arcade classic Missile Command, you will be happy to know that today's time waster is right up your alley. M.A.D., short for Mutually Assured Destruction, takes the classic Missile Command concept and builds on it with a variety of different upgrades, abilities, and enemy projectiles.
The goal of the game is to survive an onslaught of incoming missiles. You do this by shooting your own missiles at the incoming ones, which requires a little bit of reaction speed and dexterity as you have to aim yours on an intercepting path. However, although you will initially only be bombarded with plain go-in-a-straight-line missiles, you will soon have to face homing missiles and missiles with irregular flight patterns. Of course, to deal with these oddballs, you have an arsenal of support weapons to help make things easier, ranging from flak weaponry, emp discharges, and localized time distortion fields.
What all of this really means, is that if you have some time that needs disposing, M.A.D. is there to help - especially if you enjoy time wasters of the survival type.
PicAnswers is a site to help you find answers to questions that are difficult to explain without some visual aids. Which, seriously, is genius. Like anything else Web 2.0, it is community based, with the community as a whole doing both the asking and the answering.
Let's say you've had a painting (or picture of a painting) you've had hang on your wall ever since you were a kid and you suddenly wanted to know who the artist was or what the story behind that painting is. Take a photo, upload it, ask your question, and wait for responses. The community is still growing, so don't expect an avalanche of comments at once, but it looks like PicAnswers is picking up momentum and people are getting their questions answered.
Even if you have no particular question of your own, checking out some of the things that other people are pondering about is fun. It's almost like show and tell - except that it's more like show and ask. Sate your curiosity, ask some questions, share some knowledge, and learn a thing or two.
Phrasr is an interesting little flash-based Flickr app that let's you play with words and Flickr photos. Basically, you start by typing in words - which could be a cohesive sentence or a random jumble of words - click "start," and Phrasr will get busy by finding photos on Flickr that relate to those words and attach them by lining them up into a sort of slideshow.
Then you can do a little bit of editing work, if you're up to it. Although the initial serve up of images might be nice, you may want to browse through some more choices. You can change any of the photos by clicking "change," and Phrasr will search for other photos that relate to that word. Some words such as "is" "I" or "the," don't get a photo associated automatically, so you'll have to pick them out yourself if you want photos for them.
Once you have created the ideal word-slideshow, give it a title, add your name if you really want to, and hit publish. You can then check out the original photos on Flickr, send your creation to a friend via e-mail, check out what other people have made, or make another one. So if you've been waiting for a way to breathe life into a quote or phrase you like, or just want to remind someone to "do the recycling" with a bit of visual flair, Phrasr is there to help.
Similar to Dangerous Dave and Brutal Bob, the object of Throw Me is to launch a projectile as far and as high as possible. After you click the mouse button to start, you have to swing the ball around (like a hammer toss) to build up momentum. When you're ready to release, you press the spacebar.
As the ball soars through the air, a few things can help it along. If the ball hits clouds, it's pushed up by an updraft. If the ball hits a wrecking ball (near ground level) or special clouds (in the air), you're given a power meter which launches the ball farther based on how well you time the pressing of the spacebar. You can also use the aid of little balloons by pressing the spacebar while the ball is flying (if you have stamina in your stamina meter) to keep your ball floating.
Apparently people have scored distances over 200,000 feet; clearly we didn't score that well.