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eye movement posts

Filed under: Business, Design, Developer, Internet, How-Tos, Design Tips, web 2.0

What eye movement teaches us about web design

Google Heat MapVirtual Hosting has an excellent article up detailing 23 actionable web design lessons that we can learn from eye-tracking studies. Most of the items are common sense: people scan web pages rather than read them, people look at the top left corner of the page first, people ignore banner ads, people ignore fancy formating that looks like ads, etc. But why do people interact with pages in this manner?

The answer should be obvious: web designers have trained visitors to use their sites in a certain way. Yahoo, Google, AOL, and MSN all format their sites according to the above listed guidelines. Because of this, people expect site names and logos to be a the top left. They expect banner shaped images to be banners and therefore ignorable. They expect sites to look, feel, and function a certain way and they are very frustrated when they don't.

In a way it is like news papers. People expect news papers to look and function a certain way no matter what city or country they are in. Its perpetually reinforcing as each site that follows this standard pattern (which is not a bad pattern by any means) causes more users to expect the next site they visit to look the same. It is good because it promotes usability but bad because it limits creativity and new design patterns. People have to innovative inside a very small box.

Featured Time Waster

The World's Hardest Game 2.0 - Time Waster

So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do. Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game. The mechanics of the game are very simple. You are a small red square, ...

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