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Filed under: Games, Time-Wasters

Lose/Lose - a play-at-your-own-risk Time Waster

Lose/lose is a space shooter that offers completely boring, uninspired gameplay ... until you realize you're risking your data to play it. The aliens you fight are generated by the game based on random files on your hard drive. When you blow one up, the file is deleted, too. If your ship is destroyed, lose/lose deletes itself. The thing is, the aliens don't actually shoot back at you, so it's unclear why you should shoot them at all.

Lose/lose is meant to raise a lot of important questions, but the intended message is somewhat jumbled. Is this a game about how much we value our data, and what risks we're willing to take with it? Or is it about our unquestioned assumption that having weapons in a game means you need to use those weapons? Even if the relationship between these two big ideas is unclear, one thing's for sure: the only way to win at lose/lose is not to play.



Filed under: Fun, Games, Time-Wasters, Browsers

Browser Ball - Time Waster

Browser Ball is an experimental time-waster that lets you spawn new browser windows and throw a beach ball around them. You can set up as many new windows as you want, and the ball will bounce off their edges and cross between overlapping windows, which makes for satisfying free-form play.

The most appealing part of Browser Ball isn't the game itself, but the concept of using multiple windows to create a playing surface. Sure, you can blow off steam by bouncing a beach ball around, and it's actually kind of addictive, but this could also be a fun way to create simple environments for browser-based games. Your desktop is the playing field, and that's pretty neat.

Filed under: Audio, Fun, Internet, Video, Web services, Google

Google opens YouTube TestTube

youtube testtube Its time to start mixing things up and experimenting in YouTube land. Google has officially opened the TestTube where engineers and developers can test recipes and concoctions for new YouTube initiatives.

The TestTube incubator welcomes all user feedback on new services that get cooked up in the lab, with the first two being AudioSwap and Streams.

AudioSwap hooks up music for users videos through special arrangements made with not so popular artists and major record labels, ensuring that songs can be added to YouTube videos legally. Bands include Evanescence, Finger Eleven, Aretha Franklin and the cranberries in all typical genres of Funk, Goth, HipHop, Jazz, Metal, Country, Rock, Reggae, and Rock.

The Streams feature in the lab allows users to share videos real time with other YouTube users. This is done by creating a YouTube room where users can join, watch videos and interact with each other.

Google has some pretty neat stuff going on here already, and we'll be looking out for further developments in the TestTube for sure!

Filed under: Business, Design, Fun, Internet, Adobe, Google, IBM, Microsoft, Social Software

Web 2.0 logo redesign experiment

web 2.0 logo redesign on yahooray

Web 2.0 has its very own special look and feel to its design, and especially its logo designs. A smooth glassy look, with brighter colors are often the easiest ways at identifying these W2 companies.

The design forum Yayhorray, has a smooth thread on right now, with members tag teaming logo redesigns of famous brands, conforming to the standard Web 2.0 style. They have done everything from Adobe and Apple, to Harley Davidson, Microsoft, Google and Adidas.

This is a nice look at how we get caught up in fads and make everything look exactly the same. Nonetheless, I think this is a great little design experiment from everyone participating over at Yayhooray.

Featured Time Waster

The World's Hardest Game 2.0 - Time Waster

So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do. Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game. The mechanics of the game are very simple. You are a small red square, ...

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