Skip to Content

Submit your nominations for the Luxist Awards' Best in Decor
AOL Tech

edge posts

Filed under: Developer, Social Software, iPhone

iPhone App Review: Twitterrific exercises your EDGE connection and your patience

TwitterificSlick UI seems to be the norm for most 'big name' iPhone applications on the AppStore. Twitterrific easily gets the top spot in terms of having attractive UI and navigation. However, UI and usability are not synonymous. When I use my phone, I want to accomplish what I want to do quickly and easily. Unfortunately Twitterrific falls short in a few area which makes it one of the most frustrating apps to use on the iPhone.

Until recently, the only way for developers to test an iPhone application was to use the simulator. While it does a great job in allowing developers to see and interact with the app as they develop it, it doesn't show how the app performs in real-life situation.

There are two major differences between the simulator and the real iPhone that are at play here. One is the computer speed and the other internet connection speed. Even the slowest MacBook Air runs faster than the iPhone and thus any performance issue would be masked. Likewise with internet connection, there is no straightforward way to simulate the speed and latency of a EDGE connection and therefore any deficiency of the code in the app would not be exposed until the developers try it out on the real iPhone with spotty EDGE connection.

Twitterrific suffers from both of these problems. The scrolling performance of the message list is so jerky and slow that initially I thought there was something wrong with my iPhone. As I waited patiently for the list to scroll up and down, I also noticed that Twitterrific loads and re-loads every single user picture, even if it has previously been loaded. I stared at my iPhone in dis-belief because I could not comprehend how any sane developers would be as inefficient as that. My hunch that the reloading issue is tied to connection speed was confirmed last night when I got home and connected to the net via wi-fi. Both scrolling and picture reloading sped up because of the much faster connection I have at home.

Read more →

Filed under: Business, Internet, Web services, Google, Search

Google phone in the final stages

Google phone in the final stagesRumors has it that the Google branded gPhone is on its way. Now when exactly is a different story.

Our brothers at Engadget report that sources at the DigiTimes have said that Google will definitely be launching a handset. The mobile OS is rumored to be Linux-based. The only issue is that hardware specs, production facility, and operating partners are still getting worked out.

As for the handset design, Google is supposedly leaning towards a 3G device instead of a full EDGE compatible cellphone, this all leading to a first quarter 2008 release.

We suppose we will wait for the initial gPhone announcement before deciding on whether to drop some coin on Google's device or the iPhone.

Filed under: Developer, Internet, Macintosh, Apple, Google, Yahoo!, Social Software, iPhone

Dev Chair : iPhone Safari and the rest of Web


iPhone day is upon us. Much has already been written about the iPhone despite the fact that only a handful of journalists have used it. One thing that is common among all reviews is the AT&T's EDGE network is slow. Perhaps it is faster now but EDGE is still no 3G.

Earlier this month at WWDC, Jobs told Apple's developers to develop web applications for the iPhone instead of releasing a SDK. Again, much had been written about how developers felt betrayed by Apple, and that web applications are not really applications at all. Despite all these resentments, a few iPhone only web sites have sprung up since WWDC. Unfortunately, none of them are particularly impressive or useful probably because no one has gotten their hands on a real iPhone yet, which kind of confirms what the developers feared; that web applications will not be as good as proper iPhone applications. There are exceptions, of course. NewsGator's online feed reader allows users to read their RSS feed via the web anywhere and sync with their desktop apps when they get home. Similarly, the latest version of Google Reader does the same.

With all the attention on iPhone only web apps, I think people are neglecting the regular web sites. Just because iPhone's Safari can render regular web sites fully and allows the users to navigate/zoom around the site with their fingers, it does not mean it provides the best user experience.

My prediction will be that as soon as all the new iPhone owners get home and start surfing to their favorite news site/blog/message board via EDGE connection, they will find that -- although they can do almost everything on that smaller screen -- it is not as easy as on the desktop computer. They will be disappointed and lots will be written on the web this weekend about how web surfing sucks on the iPhone using EDGE. And I will agree with them. Can you imagine loading and navigating cnet.com on the iPhone using EDGE?

So what can be done to improve the user experience? The solution is a concept that has existed ever since cell phones were able to connect to the internet; mobile versions of web sites. The idea of a stripped down version of the regular web site for a mobile phone is as old as HTML4/CSS2 themselves. Some of the best examples that I have used are Fandango, Twitter, Facebook, YouTube, and Vox. What is so good about specificly tailored mobile web sites? First, they are designed with cell phone in mind so the site is generally formatted to fit the narrower screens. Second, because of limited bandwidth mobile, they strip out all extraneous graphics, animations, AJAX menus and buttons, Flash, and the like. so the page will load quickly. Third, and the most important of all, because of the previous two reasons these sites always focus on what the users want to do on the site. Whether it is to find movie times on Fandango, updates your current thoughts/activities on Twitter or Facebook, or read/compose blog on Vox, these sites let users get there and do it quickly and pleasantly.

Some of the big players in the web are already there. Both Yahoo and Google have mobile version of their sites, allowing quick access to search, emails, and other features. BBC has a PDA version, so does CNN. As the battleground shifts from desktop to mobile computing, web sites need to start thinking about how their sites look on a restricted device (be it a UMPC, iPhone, etc.) because it is no longer just about providing content or services. It is about how easy the users can access these content or services.

My hope is that the iPhone will finally make web developers pay more attention to the mobile experience of their web sites. Even if iPhone 1.0 disappoints, at least other mobile web users will benefit from improved user experience.

Filed under: Business, Google

Google phone out by late 2007

google phoneHTC, the company that has supposedly been hard at work manufacturing the Google phone apparently has a date for shipping the finished product. According to the handsets component makers, the official ship date will be the end of 2007, and could reach as high as one million units for the first run.

Unfortunately the handset will not have GPS functionality; it will support 3G and EDGE platforms. The top features of the phone will include preinstalled Gmail and Google Search functionality.

This device is expected to hit European telecom providers first, possibly Orange, before hitting North American soil.

[via digitimes]

Featured Time Waster

Graveyard Shift - zombie-busting Time Waster

With Halloween fast approaching, it's a great time to get in some practice defending your territory against zombies. In Graveyard Shift, you take aim at zombies and other creepy-crawlies, blasting them into splatters of cartoony green guts. It's a casual first-person shooter, and it's very easy to get the hang of - use the mouse to aim, click to fire. Graveyard Shift has at least 15 levels, and it might even have some secret stages I haven't unlocked yet. They key to getting good at Graveyard Shift is learning to use ...

View more Time Wasters

Featured Galleries

Defective by Design, London: Protest Pictures
Microsoft Security Essentials
Chromium Pre-Alpha on CrunchBang Linux
Safari 4 Beta
10 Firefox themes that don't suck
IE8 RC1
Download Squad at the Crunchies After-Party
Download Squad at the Crunchies
WordPress 2.7
Cooking Mama: Mama Kills Animals
Windows 7 Hands On
Comodo Internet Security
Android First-look: Amazon.com MP3 Store
Android First-look: Twitroid
Google Reader Android
Android Hands-On
Twine 1.0
Photoshop Express Beta
Mozilla Birthday Cake
Palm stuff
Adobe Lightroom 1.1

 


Follow us on Twitter!

Flickr Pool

www.flickr.com

More Tech Coverage

AOL Radio