Filed under: Developer, Blogging
Ten things you should learn about being a developer
Developer Andres Taylor drops some serious science with "Top ten things ten years of professional software development has taught me." There are some real gems on this list, and if you're a developer it's a must read. Among our favorites, "Learn to Say No" --something every developer should learn before they burn themselves out -- Also, "If everything is equally important, then nothing is important," a philosophy that is difficult to explain to management, but is ultimately genius. You absolutely must prioritize in modern development, there's just too much to be done to move forward without priorities. If you assign an equal weight to every task and goal, you'll find yourself spinning in circles at your desk late at night, pondering why you picked Computer Science over Pre-Law during that first semester of college.
We really hope Andres leading a team of coders, because he certainly gets the basics.
So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
