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Filed under: Internet, Mobile Minute, web 2.0

Mobile Minute: NYT game shows you how stupid it is to text while driving


It's not a game in the "collect 100 coins and get an extra life" sense, but the New York Times' Gauging Your Distraction is out to teach you a lesson about safety.

Once the game starts, you'll be driving down a stretch of the New Jersey turnpike Parkway (thanks, Will!) - I can't think where else you'd encounter this many tollbooths. Tap the corresponding number when a gate lights up or an overhead sign alerts you which one will open.

At the same time, you'll need to mouse over your Grayberry and respond to incoming text messages from your friends, who want to take you out to dinner and Broadway show (or movie). At the end of the game, you'll be shown a chart that details the effect of texting on your responsiveness.

I may have done slightly better than the average Times reader in my trial, but I completely failed to notice the gray silhouette of a woman at any point during the game. The .2 second texting reduced my reaction time could well have caused me to bounce her off my front bumper.

Trying to grab a screenshot threw my numbers off a bit as well, but I'm not going to argue with the Times on this one. To quote Emmanuel Goldstein, "That's universally stupid, man!"

Filed under: Business, Internet, Web services, Google, Search

Google phone in the final stages

Google phone in the final stagesRumors has it that the Google branded gPhone is on its way. Now when exactly is a different story.

Our brothers at Engadget report that sources at the DigiTimes have said that Google will definitely be launching a handset. The mobile OS is rumored to be Linux-based. The only issue is that hardware specs, production facility, and operating partners are still getting worked out.

As for the handset design, Google is supposedly leaning towards a 3G device instead of a full EDGE compatible cellphone, this all leading to a first quarter 2008 release.

We suppose we will wait for the initial gPhone announcement before deciding on whether to drop some coin on Google's device or the iPhone.

Filed under: Business, Finance, Internet, Security, Web services, web 2.0

No more wallet needed with MobiBucks

No more wallet needed with MobiBucksThe time has come when traveling with a wallet is not a necessity, and the only item you need on your person is a simple mobile device. Well, almost.

Mobibucks
has created a free and secure payment solution that lets users pay using a cell phone and a 4 digit PIN code. How does it work?
  • Register online using your cell phone number
  • Add money to your account and manage all account information online.
  • Make your purchase at a participating Mobibucks store using your 4 digit PIN and get confirmation through an SMS message.
Sounds like a nice and secure solution for always having money on your person and without having to carry all that change around, but how many stores are participating in Mobibucks? There are currently 23 stores around the U.S. offering this unique payment system, ranging from cafes, restaurants and video rental stores. If this Mountain View California based service catches on and is offered in a lot more locations over the next little while, it's going to be huge.

[via ehub]

Featured Time Waster

The World's Hardest Game 2.0 - Time Waster

So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do. Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game. The mechanics of the game are very simple. You are a small red square, ...

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