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Filed under: Windows, Office, Productivity, Freeware

Cayra: mind mapping for Windows

CayraCayra is a mind mapping and concept-planning application for Windows that lets you create graphical representations of thought processes and ideas like brainstorms, family trees, and product-release schedules.

The program lets you label link paths and change the colors of links and nodes. You can also add images, hyperlinks, dates, and yes/no fields to nodes. FreeMind and MindManager file imports are supported.

The Cayra team is working on a web-based Flash version of their product that can be used on any platform and will support map exchanging. The current Windows version requires .NET framework 3.0.

For mind mapping on Mac OS X, try MindNode.

[Thanks commenter upsilamba!]

Filed under: OS Updates, Linux, Open Source, Canonical

Ubuntu Brainstorm: Vote on the Ubuntu features you'd like to see

Ubuntu Brainstorm
What's wrong with Ubuntu? No, that's not a rhetorical question. The developers behind the popular open-source Linux distribution are soliciting feedback using a Digg-like forum called Ubuntu Brainstorm. Anyone can submit an idea, and other users can vote a story up or down. The top suggestions are then showed on the front page of the site, bringing them more attention.

The concept is based on Dell's IdeaStorm web site, which the computer maker uses to solicit ideas. Right now, some of the top suggestions for Ubuntu are:
  • A better interface for managing network connections
  • Use less power
  • Combine the Preferences and Administration menus and condense some of the submenus
  • Let users know which application is using a volume that cannot be unmounted because it's in use
  • A prettier bootloader
  • Quicker boot speed
And the list goes on. What would you fix in Ubuntu if you had the chance?

[via Slashdot]

Filed under: Macintosh, Productivity, Freeware

MindNode: Map your mind and the rest will follow

MindNodeMindNode is a free app for Mac OS X that can be used to create clean, elegant concept maps like brainstorms, writing outlines, or timelines. Each maps starts with a main concept to which branch nodes can easily be added. Primary branches are colored differently so one's eye can easily follow a consistent path.

You can have multiple maps on the same "canvas" which can be helpful for comparing or contrasting ideas. Fonts and colors are customizable, and you can change the line stroke (solid, dashed, dotted). MindNode also lets you export your finished map to a .tiff or .pdf to share your brilliant ideas with the world.

[Via i use this]

Filed under: Internet, Windows, Macintosh, Linux, Web services, Mozilla, Social Software, Unix

Mozilla opens up Firefox 3 brainstorming to the public, as well as alpha builds

Mozilla opens up Firefox 3 brainstorming to the public, as well as alpha buildsFirefox 2 isn't even officially out the door yet, but if y'all aren't partying too hard, why not toss in your two cents on how Firefox 3 is going to turn out? Mozilla has decided to offer up a a public brainstorming wiki to solicit ideas and feature requests for the next major release of Firefox. The page is already impressively organized, offering fine-grained categories for things like software update, tabs, profiles, printing and even mobile and enterprise support. There's already quite a bit on the menu, and Mozilla will obviously have to draw at least a few lines to keep Firefox 3 on track, but swing on by if you think you can lend a hand to shape the future of one of the best darn browsers on the Internets.

In addition, they've also unleashed alpha builds of Firefox 3 (aka - Minefield), though from a quick run-through on Mac OS X, I can't see anything mind-blowingly new just yet. Of course, YMMV.

[via Ars Technica]

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The World's Hardest Game 2.0 - Time Waster

So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do. Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game. The mechanics of the game are very simple. You are a small red square, ...

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