Filed under: Social Software, iPhone
BeeJive iPhone app gets AIM chatroom support, sort of
I once called BeeJive the best chat client for the iPhone, and for good reason: it supports several different chat services, offers push notifications, and has a user interface that makes chatting on the iPhone about as easy as it can feasibly be. BeeJIve just keeps getting better, too. The latest version, 3.1, now supports group chats in AIM ... almost. Group chats are a great feature that I'm sure Beejive will fully implement soon, but I'm not a fan of the way they work now. To start a group chat, just click the plus button and add multiple contacts. So far, so good, but here's where things get sticky: the only option is a private chatroom. You have to invite contacts to allow them in.
There's also no control over the name of the room. It's just Beejive plus a random string. Also, you'll want to turn notifications off if your room is very active, because having your phone beep or buzz for every message in a fast and furious chat is a wee bit obnoxious.
I know these are all minor quibbles, but it would be great to have a separate "start group chat" button, with the ability to create and name a public room. For now, though, I'm not complaining too much when an already-excellent chat client adds a useful feature it didn't have before.

So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
