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Filed under: Video, Web services

YouTube named TIME's Best Invention of 2006

YouTubeDespite the fact that 2006 isn't technically over yet, and the fact that YouTube was actually founded in 2005, TIME Magazine has dubbed the video sharing site the best invention of 2006. And you know what? I agree. YouTube detractors have a lot of fodder for their criticisms, and YouTube is far from a perfect product or a perfect company, but in one fell swoop the company did what much bigger companies have been trying, and failing, to do for more than a decade: It brought video to the web. Now wait a second, I'm not saying that the web was videoless before that. I don't know when the first video went on the web (if anybody does, I'd love to know what it was), but it was probably about 15 years ago. But YouTube made web video truly ubiquitous. Two years ago if you saw a video on the web, you knew that, with few exceptions, its creator had made a significant investment of time, money, technology, or all three. Now literally anyone with enough cash for a nice cell phone or a cheap digital video camera or video capture card can put video on the web with just a few clicks, and--the is the kicker--for free. YouTube did that. If YouTube hadn't come along, someone else would have shortly and the web video revolution would still be upon us, but the history books never remember the guy who comes along and says, "well I could have done that."

The TIME article cites the confluence of three "revolutions" that YouTube's founders, Steve Chen, Chad Hurley and Jawed Karim, stumbled into as being integral to its success: Cheap video production tools (the aforementioned cell phones and cheap, if not free, editing software), the ubiquitous buzzword Web 2.0, i.e. the social web "exemplified by sites like MySpace, Wikipedia, Flickr and Digg-hybrids," and the cultural revolution of customers "impatient with the mainstream media." On top of those factors and Chen, Hurley, and Karim's epic luck, I think two other factors deserve top billing: Broadband and Macromedia/Adobe. The lack of bandwidth and the lack of a browser-embedded video player that "just works" limited the success of YouTube's predecessors, and broadband finally fulfilling its promises--or some of them at least--and Flash getting robust video support and finding its way into 97-point-something percent of Americans' web browsers were integral to YouTube's success.

At any rate, congrats to YouTube for this deserved accolade (do you think they get a trophy or something?). And if you're into inventions of all kinds, TIME's Best Inventions 2006 is a great read.

Filed under: Design, Macintosh, Apple

Apple Design Awards 2006 winners

Apple Design Awards 2006Today this year's winners of the annual Apple Design Awards were announced. The awards aim "to recognize technical excellence and outstanding achievement on Mac OS X" in eight categories. Here are the winners (uh, spoilers):
  • Best Developer Tool: TextMate 1.5.2
  • Best Use of OS X Graphics: modo 201
  • Best Dashboard Widget: iClip lite 2.0
  • Best Automator Workflow: Build Real Estate Catalog/Ultimate Productivity Action Pack 1.0
  • Best User Experience: iSale 3.1
  • Best Game: The Sims 2, 1.0 Rev E
  • Best Scientific Computing Solution: EnzymeX 3.1
  • Best Student Product: Lineform 1.1
You can go to the Apple Design Awards 2006 site for more information and the runners-up, which is mysterious absent of links, or you can head over to Phill Ryu's blog where he lists them all with links and some commentary on the award ceremony. Ryu runs Widget Machine and co-developed iClip lite (winner of Best Dashboard Widget above) with Inventive.

Featured Time Waster

The World's Hardest Game 2.0 - Time Waster

So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do. Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game. The mechanics of the game are very simple. You are a small red square, ...

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