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Filed under: Fun, Games, Kids, Time-Wasters, Web

3D Lunar Lander - Time Waster

3D Lunar Lander

Well, we're a little late given that the 40th anniversary of the Apollo 11 lunar landing has passed, but this version of Lunar Lander is just too cool to pass up. Grant wrote about the classic versions of Lunar Lander last month, and though this one is certainly inspired by the same event, the implementation is just a tad different.

To play this 3D version of Lunar Lander you will need the Google Earth plug-in for your browser (don't worry, if you don't have it the page will automatically prompt you to install it). This version of Lunar Lander attempts to simulate the landing that Neil Armstrong performed on Apollo 11. The game is rendered in 3D using Google Earth's moon mapping capability, and your view is from outside the lunar landing module.

You can control the lander's tilt side-to-side and forward-and-back by using the arrow keys, and you use the spacebar to fire the ignite the lander's engine. The game starts with you moving rapidly to the left towards the landing site. You must slow the lander down and keep from impacting the ground until you reach the landing site, but be careful not to run out of fuel. To say this is difficult is an understatement, but thankfully there is an Unlimited Fuel cheat you can employ to make landing a bit easier.

Filed under: Developer, Fun, Features, Hardware, Retrocomputing

How powerful was the Apollo 11 computer?

With all the buzz about the 40th anniversary of the Apollo 11 Moon landing I got to thinking, how powerful were the computers that "took us to the Moon?" It turns out, they were nothing short of amazing. If you've never had a nerdy bone in your body, feel free to skip this post. But, if you ever laid on your back under the stars and thought about Mercury, Gemini, Apollo or the Space Shuttle, read on and see if you're as geek-struck as I was researching this.

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Filed under: Time-Wasters, Retrocomputing

World's Oldest Time-Waster? Lunar Lander

It won't win any beauty contests, and it has a pretty weak storyline unless you have a magnificent imagination, but Lunar Lander may well be one of the oldest time-wasters in existence.

High-school student Jim Storer, obsessed with the Apollo missions -- and obviously inspired by what he'd witnessed along with the rest of the world, 40 years ago today -- took his inspiration to class in the fall of 1969. The result was a very simple text-based game for his school's Digital Equipment Corp. PDP-8. "It had 8 Teletypes, a small hard drive, and 12KB of main memory, where 8KB was used by the system and 4KB time shared by the users."

Storer, can lay claim to the first primitive game but, what about the graphical Lunar Lander we've all known and loved on one platform or another? DEC consultant Jack Burness developed the first known graphical Lunar Lander as a demo project for the DEC GT40 console in 1973. It certainly wasn't the first video game, but it definitely holds its place in video game history.

Feel like wasting a little time day-dreaming about the 40th aniversary of the Apollo moon landing? Flash versions of Lunar Lander are easy to find, but I especially love this one -- which is incredibly true to the Atari arcade version I remember as a kid wandering the halls at the Cumberland Science Museum.

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The World's Hardest Game 2.0 - Time Waster

So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do. Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game. The mechanics of the game are very simple. You are a small red square, ...

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