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Filed under: Google, Commercial, Mobile, Android

Paid apps coming to Google Android Market

Google is announcing the advent of paid applications in the Android Market. Android is Google's operating system for mobile devices (which, right now means the T Mobile G1 and the occasional netbook). And up until now, the only apps available in the Android Market were free. Good for cheapskates, but not necessarily the best thing if you're looking for high quality, professionally developed software. Or, you know, if you happen to be a developer looking to make some money from your work.

Developers can upload application and user prices at the new Android Market publish page. Paid apps should be available to US customers next week, and Google plans to roll out the feature to other countries in the next few months.

Not surprisingly, users will be able to pay for programs using Google Checkout.

[via The Gadgeteer]

Filed under: Web services, Google, web 2.0, Android

Android First-look: WikiMobile

If you had asked me yesterday if I thought I would get any use out of the WikiMobile Encyclopedia for Android, I probably would have rudely laughed in your face. The joke is on me, because WikiMobile is actually a pretty fantastic. It's also free -- something that cannot be said for the $19.99 BlackBerry version (and I'm not paying $19.99 to access a free website on my Curve).

Bonfire Media really did a bang-up job bringing WikiMobile to Android. Just looking at the BlackBerry screenshots (apparently, it is also available as a subscription service on some AT&T and Verizon phones), the Android version is much easier on the eyes.

I'm not a huge Wikipedia fan -- I tend to trust it as far as basic time and date skeletons and for information on popular culture -- but I can't deny having found the service helpful. WikiMobile really accentuate and captilizes on those features.

Read more →

Filed under: Google, Mobile, Android

Google Android Market is live

Android Market

The Google Android Market is now live. What's the Android Market? It's sort of like the App Store for the the iPhone. But for cellphones running the Android OS. Right now, that means the T-Mobile G1. Because the G1 isn't locked down as tightly as the iPhone, you're free to install applications that don't come from the Android Market. Handango and MobiHand have already launched their own Android stores with free and commercial software.

But if you prefer to go through the official channel, the Android Market now has about 50 applications including WikiMobile for mobile access to Wikipedia, SplashPlay for learning to play the guitar, and iSkoot for making Skype VoIP calls on your Android phone. There's also a weather map program called iMap and a mobile client for streaming music service iMeem.

There are still far more applications for iPhone, Symbian, Palm, or Windows Mobile devices than there are for Android phones. But considering today is day one, there are already some pretty impressive apps.

All of the apps available in the Android Market today are available as free downloads. Starting Monday, developers will be able to upload their own software after paying a $25 application fee. And next year Google will allow developers to sell commercial applications in the Android Market.

Filed under: Google, Android

Android to get an App Store, cleverly called Android Market

android marketLeave it to Google to step in where others have mishandled the ball. It seems their mobile platform Android is getting its very own App Store ala Apple, except without all that pesky submit-and-pray scenario iPhone devs have been unable to complain about. OK, they can complain, they just can't share notes on the actual development process. Google is taking the open road here, and it appears there won't be those issues at Android Market.

From the Android Developer's Blog: "Similar to YouTube, content can debut in the marketplace after only three simple steps: register as a merchant, upload and describe your content and publish it." Holy smokes, that's it? While developers are busy doing the three-step for Google, one wonders what will become of the Great VC Gold Rush currently playing out around Apple's mobile sexpot.

[via CrunchGear]

Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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