Filed under: Google, Open Source, Browsers
Google zaps Chrome updates with shrink ray, and there was much rejoicing
Google seems to feel the same way, which has led Chrome/Chromium developers to implement a new binary diff algorithm (dubbed Courgette) which greatly reduces the size of its updates. Courgette delivers updates that are .08% the size of the Chromium mini installer (about 80Kb as opposed to 10Mb). In the official blog post, they state "It is an anathema to us to push out a whole new 10MB update to give you a ten line security fix." Can I get an Amen?
The blog also offers several reasons Google is excited about the new, Liliputian updates:
We want smaller updates because it narrows the window of vulnerability. If the update is a tenth of the size, we can push ten times as many per unit of bandwidth. We have enough users that this means more users will be protected earlier. A secondary benefit is that a smaller update will work better for users who don't have great connectivity.Now if we could just convince other application developers to adopt this kind of attitude toward patching. I'm not going to hold my breath.









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The latest public release of WordPress has landed; version 2.2, and it is good. At the top of the
So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
