Filed under: Productivity, Apple, iPhone
Nik's Favourite iPhone Apps: Things
For better or for worse, the Apple AppStore has a bucketload of To-Do apps. If you're looking for a heavy-hitting [and location-aware] application designed specifically for the GTD mavens, you'll want OmniFocus ($19.99), and if you're looking for something a little lighter on the wallet, then Erica Sadun's free To-Do app might just be the answer.But over the last few months, I've used and grown to love Cultured Code's application Things ($9.99). At the AppStore's debut, the number one qualm that I had with most To-Do apps was that my task lists were only ever accessible via the iDevice. However, just like OmniFocus, Things also works with the identically-named Mac sibling* and seamlessly syncs your to-dos over a local WiFi network.
The appeal of Things isn't just that it syncs, however. The application has always been easy to use, and unlike some competitors, friendly to those not versed in the David Allen Getting Things Done methodology. It's also got a delightful user interface: elegant, admittedly rather beautiful on the eye, the app is one of the few I've tried that actually kept using from day one.
In amongst a swathe of lacklustre applications on the AppStore,Things (like my other favourites Exposure and Twitterrific) is one of the few apps to look, feel and work as though Apple themselves produced it.
* The Mac-only desktop version of Things at the time of writing is still in 'preview' [beta], however the developers have announced it will launch at Macworld Expo in January for $49.

With the vast number of task management applications that are available, particularly for the Mac, you'd think that every possible feature has been done in a to-do list program. But maybe that's part of the problem. These programs are so feature-rich, that they end up getting in the way of actually getting things done, which is their purpose in the first place. 
So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
