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Filed under: Video, Hardware, Macintosh, Palm, Commercial

Sling Media starts to take over the (multimedia) world

SlingPlayer on TreoThere's been a ton of news out of Sling Media during the first few days of CES. This morning, the company officially unveiled SlingPlayer Mobile for PalmOS.

A public beta of the Palm client is due out by the end of January, with an official launch date scheduled for the first quarter of 2007. There's no word yet on pricing, but seeing as SlingPlayer Mobile for Windows Mobile has been available for a while with a price of $30, I'm gonna go out on a limb and say the Palm version will be comparably priced.

Sling also announced today that they'll be bundling some of their software with new HP notebooks, and they're demonstrating that SlingPlayer works with Vista, although I think the big surprise would have been if their software didn't run on Vista.

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Filed under: Audio, Photo, Utilities, Video, Hardware, News

SlingCatcher unslings your media

SlingBoxSlingBox owners are usually pretty happy with the performance and options offered by the SlingBox. Now, at CES (where else) the makers of SlingBox are introducing a new device, called the SlingCatcher, which does basically the opposite of the SlingBox. SlingCatcher allows your PC (and more importantly its content) to interface with your TV. I am not sure I would want to see YouTube clips on a big, HDTV, since YouTube is generally not very HD-friendly, but it is darn cool anyhow. You can get the whole scoop over at GigaOM, but the prospects are enticing. The computerized living room is getting that much closer.

via GigaOM

Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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