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Machinima posts

Filed under: Internet, Video, News

Cricinfo 3D virtually lets you watch the World Cup

Cricinfo 3DSay you've got a cricket website and you're planning on doing extensive coverage of the World Cup. Now say someone else has snatched up the exclusive rights to broadcast the matches? What do you do?

Well, the obvious answer would be to try to license clips from Sky (the exclusive broadcaster of the World Cup). But Cricinfo is taking the road less traveled and using computer animation to recreate virtual versions of each match.

Of course, visitors to the web site will be a little behind (by between 3 and 12 balls), and they'll be watching players that bear a striking resemblance to The Sims.

There seems to be some question as to whether this violates Sky's copyright. If Cricinfo is basing their animations on Sky's video, the company's probably breaking the law. If they're reconstituting the game based on other information, it's probably legal, if a bit shady.

[via Boing Boing]

Filed under: Fun, Internet, Video, News, Podcasting

'My Second Life' blurs lines between real world and machinima

The process of making movies by using video games to create raw footage has been around for a while. Red vs Blue -- a popular series filmed inside Halo -- helped put the concept, called machinima, on the map. Second Life was instantly a hit with the tiny but burgeoning sub-culture of machinima producers and, "My Second Life", Douglas Gayeton's ambitious series filmed entirely inside the Second Life universe may just be the 'next big thing' that makes machinima a plot driven guilty pleasure watchable by the mere mortal rather than the domain of the super-geek.



The first episode -- shown above -- introduces us to Molotov Alva, a man who "disappeared" from his southern California home in January of 2007. Molotov is stuck in his Second Life now, and is nostalgic for his past in First Life. It's simple, elegant and brilliantly shot inside the game. I'm chomping at the bit for episode two.

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With Halloween fast approaching, it's a great time to get in some practice defending your territory against zombies. In Graveyard Shift, you take aim at zombies and other creepy-crawlies, blasting them into splatters of cartoony green guts. It's a casual first-person shooter, and it's very easy to get the hang of - use the mouse to aim, click to fire. Graveyard Shift has at least 15 levels, and it might even have some secret stages I haven't unlocked yet. They key to getting good at Graveyard Shift is learning to use ...

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