Filed under: Internet, web 2.0
Look out, Skype: Vivox bringing voice chat to 250 million Facebook users

But text chatting is so last decade. Heck, I could do that way back when our high school computer lab was running on token ring and Cleveland Freenet was the place to be. Why not something a bit more modern, like voice chat?
While Facebook themselves might not be in any hurry to roll out voice, Vivox is more than happy to fill the void with their own app. Vivox Voice Chat -- which is currently in private beta -- will allow Facebook users to chat with anyone on their friends list. Vivox also plans on offering call-in numbers so that non-Facebook users can interface as well. That could be a big selling point for companies using Facebook to interact with their customers.
The company already has a strong position when it comes to in-app voice, providing solutions for SecondLife, Eve Online, Sony Online Entertainment, and Electronic Arts' upcoming Command & Conquer 4.
I'll have to agree with Chris Pirillo's thoughts on the app - it's going to catch on, and it's going to take users away from Skype. With a quarter billion users spending 5 billion minutes a day on the social networking Death Star, Vivox is bound to make some serious noise.
[via CNet]


Just when you thought you were going to get away from the rat race of a freeway commute and take the train, Nokia and EA have found a way to get you back into the driver's seat. A version of
So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
