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Posts with tag ArcadeGames

Filed under: Fun, Games, Internet, Time-Wasters

JavaScript Space Invaders - Time Waster

Javascript Version of Space Invaders
Twenty Years ago Space Invaders ruled the video game world. It is easy to see why the formula worked so well: you are heavily armed and heavily outnumbered by the enemy. It is the same basic model that works so well for everything from 1942 to Mario to StarCraft to Halo. Peril is increased by the enemies moving faster and faster the more of them that you killed.

With this JavaScript version of Space Invaders you can relive the classic battles without having to download anything but a web page. The game uses the YUI and demonstrates how far JavaScript has come from the days of simple form validation and button mouseovers.

Filed under: Finance, Games, Internet, Time-Wasters

Satan's Hollow - classic Time Waster

Satan's Hollow - classic midway arcade timewasterThis classic 1981 shooter from Midway is the perfect way to spend down time between trick or treaters this Halloween (especially if you keep the candy within arms reach).

The addicting game play is pretty standard 80s arcade action. Even if you have never played Satan's Hollow before, the controls should be familiar if you've been around any of the host of similar shooters from the Reagan years. You basically move your tank around and shoot stuff: bats, fire breathing devil heads, pitchfork throwing devils, acid throwing devils, etc. You can upgrade your cannon by completing a bonus round and there is a special shield feature which gives you quick protection if the bad guys get too close. Watch out that the bats don't steal your extra life though.

Oh, and if all that wasn't enough, amongst all this carnage you'll have to steadily work on building a bridge across the lake of fire to get to each bonus round. It is down right biblical.

Featured Time Waster

Build the highest tower with 99 Bricks - Time Waster

Wrapping your mind around a simple game like 99 Bricks is harder than you might imagine. The object of the game is to build the highest possible tower using only 99 pieces. Sounds easy enough, but you're playing with Tetris pieces and distinctly non-Tetris physics. If you screw up, you don't just leave gaps that you could have used to score points, you cause your whole tower to wobble and collapse.

Pieces also don't lock to a grid in 99 Bricks, the way they do in Tetris. You can wind up with pieces slanted diagonally, and there's an edge of the board that your toppled bricks can fall off of. 99 Bricks is kind of like Jenga, in that it's almost as satisfying to watch your tower crumble as it is to play seriously. Once you get the hang of the way the pieces behave, it's an addictive little game.

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