Filed under: Design, Developer, Internet, News, Windows, Macintosh, Linux, Adobe, Open Source
Adobe open-sources Flex, developers cheer
Adobe Flex, the cross-platform rich web application environment based on Flash, is set to go open-source. According to an interview with several members of the Adobe Flex team, Adobe will let loose some important pieces of the Flex framework under the Mozilla Public License (MPL) as of today, with plans to have a full open source support system -- bug tracking, daily builds -- available by the end of 2007. Microsoft Silverlight, eat your heart out. The open sourcing of Flex should quell some fears developers have of putting all their rich-web development eggs in Adobe's basket. Robert Scoble broke the news, and has a dry but interesting whiteboard interview which helps explain exactly what's going open source, and why it matters to the future of the rich-web.
Thanks Jordan!
So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...
