Filed under: Mozilla, Browsers
WebGL support makes first appearance in latest Firefox 3.7 nightly builds

Developer Vladimir Vukićević refers to the project as "essentially a way of accessing OpenGL from within the browser, through the HTML5 canvas tag." Together with the recent leaps in Javascript performance, it's hoped that WebGL can a whole new - pardon the pun - dimension to our experience of 3D graphics on the web.
Progress is coming quickly, but there are still plenty of issues to address before WebGL support is ready for prime time. Vukićević cites security and portability issues with shaders, as well as the problem of what to do on platforms where OpenGL is not available. He also promises some simple demos that will arrive in the near future. If you've seen some already, we'd love to hear about them in the comments! Apart from the Webkit globes, cube, and teapot, that is.
The Minfield (currently Firefox 3.7) builds are available from the Mozilla FTP. To enable WebGL support, head to about:config and change the webgl.enabled_for_all_sites value from false to true (double-clicking the value will change it).

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With Halloween fast approaching, it's a great time to get in some practice defending your territory against zombies. In Graveyard Shift, you take aim at zombies and other creepy-crawlies, blasting them into splatters of cartoony green guts. It's a casual first-person shooter, and it's very easy to get the hang of - use the mouse to aim, click to fire. Graveyard Shift has at least 15 levels, and it might even have some secret stages I haven't unlocked yet.
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