Filed under: Developer, Linux, Red Hat, Open Source, Op-Ed
Drama shakes up CentOS community

Update: Slashdot is reporting that CentOS co-founder, Lance Davis has reappeared and that the domain, trademarks and artwork are now under the stewardship of the CentOS Project. Let's hope they file the proper legal forms ASAP.
For users or businesses that want to use Red Hat Enterprise Linux (RHEL) but don't feel like ponying up the required subscription fee to get the binary, CentOS has been a great option. Essentially, CentOS take the source from RHEL (which is released to the community), repackages it and offers up the binary for free to anyone who wants it. Although RHEL isn't really my favorite server-based Linux distro, one of my web servers uses CentOS, and it's a pretty decent solution.
Yesterday, some of the developers and maintainers of the CentOS project posted an open letter to Lance Davis, the co-founder of the CentOS proect.
It reads, in part:
You seem to have crawled into a hole ... and this is not acceptable.
You have long promised a statement of CentOS project funds; to this date this has not appeared.
You hold sole control of the centos.org domain with no deputy; this is not proper.
You have, it seems, sole 'Founders' rights in the IRC channels with no deputy ; this is not proper.
(...)
Please do not kill CentOS through your fear of shared management of the project.
For quite some time, it appears, Davis has been absent from meetings, unresponsive to messages and requests and just generally unavailable to the other project developers. As one of the co-signers of the letter, Tim Verhoeven points out in his own blog entry, this is problematic because not only is the centos.org domain in Davis's sole control (and he has now secured it with an anonymizing service so the owner of the domain isn't visible), the accounts from the Google AdSense ads and the PayPal accounts where donors have contributed to the project are also completely in Davis's control.
That creates a problem because money individuals think is going to help the project is really just going to one person who is doing God-only-knows-what with it.













With Halloween fast approaching, it's a great time to get in some practice defending your territory against zombies. In Graveyard Shift, you take aim at zombies and other creepy-crawlies, blasting them into splatters of cartoony green guts. It's a casual first-person shooter, and it's very easy to get the hang of - use the mouse to aim, click to fire. Graveyard Shift has at least 15 levels, and it might even have some secret stages I haven't unlocked yet.
They key to getting good at Graveyard Shift is learning to use ...
