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Nominate the best for the Flash Forward Film Festival

FlashForwardFlashforward2008 is going to be in San Francisco this August. This annual conference is directed at Flash designers and developers and those who aspire to be called a designer or developer. Every year Flashforward features a Film Festival with open nominations of the best Flash content out there. In 2008 the categories have changed to the following:

  1. Application
  2. Cartoon/Story/Narrative
  3. Code
  4. Experimental/Art
  5. Game
  6. Motion Graphics
  7. Navigation/Experience
  8. Sound
  9. Typography
  10. Video

Anyone can submit links to Flash based works in all categories that are 'innovative and compelling.' Previous winners include Paper Vision 3d, the MoMA Contemporary Voice exhibition, and the amazing Tokyo Plastic. If you do submit a nomination to Flashforward2008 via the official film festival page, please let us know in the comments below with a link. The deadline for nominations is Father's Day, June 15, 2008.

Chronotron- Today's Time Waster

Chronotron
Chronotron is a trippy puzzle-solving game where your player's movements are recorded and then repeated when you warp back in time. It may sound confusing, but play a level or two and you'll quickly understand.

Basically you move around the level and carry out a set of actions that should ultimately help you collect the circuit board required to "skip" to the next level. The problem is, those actions won't be enough on their own, so you'll have to warp back in time. When you go back in time, your previous movements are replayed, but you can also move independently of those movements to work in tandem with yourself (or multiples of yourself).

Continue reading Chronotron- Today's Time Waster

The Rather Difficult Font Game - Time Waster

The Rather Difficult Font GameYou just have to love an online game that knows exactly what it aims to be. And the concept of this game is, well, rather difficult. The Rather Difficult Font Game tests your ability to recognize typefaces by showing you a piece of text and then four font names. Your job is to correctly choose the correct typeface.

As with any multiple-choice test with a limited set of answers, this game becomes rather less difficult as you go, if you're careful to remember what you've already seen. While we're certainly not font experts, by process of elimination we were able to score an 18 out of 30 on our first try.

Like any good time waster, this one can be done relatively quickly, like maybe during your coffee break. And if you are the type of person that feels guilty about the time you spend playing time wasting online games, you can tell yourself that at least with this one you're learning something. Whatever lets you live with yourself, right?

The Beard - Today's Time Waster

The Beard - It must be destroyedThe Beard is a unique time waster in that it is actually possible to be beaten in a relatively short amount of time yet still be totally enjoyable. So instead of spending your entire day wasting time, just get the instant gratification of sweet victory and move on.

The premise is this: you are a knight fighting a giant floating head with a beard in a side-scrolling environment. Think of it as a boss you would encounter in Mega Man and other comparable titles. The "Beard" has a number of moves that you have to dodge as you try to get close and take a swing at him with your plunger or magic bolts. As you get hits you also get experience, which cause you to level and get better weapons with more reach.

The learning curve is fairly easy, and the game's animation and sound effects make for quick and gratifying gameplay. But, you do only get three lives, so expect a fair number of retries before you lay the Beard to rest. And yes, fighting a giant floating beard is actually more fun than you might imagine.

Comboll - Today's Time Waster

Comboll - Jump your day awayThere are days that call for time wasters of a nature that have virtually no learning curve, are simple, and mindless the way Snake is. Comboll is all of those things, but also adds to that the element of very intuitive, nice bouncy physics that are good the way gummy bears are.

The goal of the game (if you can call it that) is to keep your sphere alive in a world of red and blue bars that horizontally scroll across the screen and accumulate as many points as possible. If you continue to bounce on bars of one color, you can build a combo, allowing you to earn a large number of points very quickly. In the event that you do fail to make a jump, your score is reset and you get to do it some more with almost no delay.

You can influence the jump and movement of your ball with the directional keys, allowing you to aim for bars of your chosen color. You can also "double jump" in mid air, letting you stretch some jumps to get where you want. The game comes in two modes, normal and extreme, but after playing the game for a bit we have come to the conclusion that the extreme mode is definitely better, since the bars disappear after you jump on them and hostile flying triangles will make it more difficult to make the jumps you want to.

All things said, if Comboll were an arcade game in the 70's, people would have spent all their quarters trying to play it.

PDAmill is giving away all of its PalmOS games for free

ArvaleOver the last few years we've seen the Palm OS platform stagnate while Microsoft, Apple, and Symbian continue to develop their mobile operating systems. Oh sure, there will be a new version of the Palm operating system at some point, but at this point we're not sure there will be any manufacturers willing to run Palm software on their devices.

But here's one good reason to pull your old Palm PDA out of the junk drawer, or even pick up a used one on eBay: Game-maker PDAmill is offering its Palm OS games for free. All of them.

The game developer recently announced that they would stop developing for Palm. And while the company could have continued charging a small fee for some of its excellent video games, they instead decided to give them away.

The games included Arvale, an RPG, several games in the GameBox series which include classics like Solitaire, Mahjohng, Snakes, Blocks, and Cannons, and Snails, which is a turn-based action game similar to Worms.

[via Palm InfoCenter]

R.O.B.O.T. - Today's Time Waster

R.O.B.O.T. - Relatively Obedient Being Of Though
If you have a penchant for survival/defense type games, R.O.B.O.T. (Relatively Obedient Being Of Thought) will be right up your alley for your time wasting needs. It is basically a cross-over of both a defense game and a survival game (which intrinsically overlap as it is) in which you utilize both manual movement and firing with turret placement to advance through levels.

The premise appears to be that you are a Robot defending a heap of rubble and dirt, or getting attacked on top of it, however you like to think of it. As you kill enemies and progress through waves, you are able to buy upgrades for you plasma gun (your primary means of disposal), your treads, a placeable (and enhanceable) turret, as well as your shields, armor, and an EMP shockwave for use against heavily shielded enemies. Of course, the waves continue to get harder, with more enemies coming in all shapes and sizes and attack styles, which keeps things interesting.

Once you progress a fair bit into the game, it is fairly difficult even on easy, but if you feel that does not apply to you can go all the way up to Insane difficulty. But, regardless of the difficulty your play it at, it's all very forgiving since you can always continue from the last wave you managed to clear.

Launchball- Today's Time Waster

Launchball
Launchball is a fun, smart, and polished game courtesy of the Science Museum in London. The game uses a common premise: coax a ball into a goal. The objects you can use to accomplish this task though are based generally on electricity, magnetism, and mechanics.

There are basic shapes like "ski jumps" and ramps, but there are also batteries and steam generators (which also require a water tank and fire) to power magnets and fans. There are switches, springs, cushions, and rubber blocks. Each level provides you with a certain set and quantity of objects to help you get the ball in the goal (not all objects need to be used though).

If you take a few seconds to create a free account, you'll be emailed a code so that you can login at a later time and resume where you left off. Otherwise you have to play through all of the levels each time. There are three main categories of levels: tricky, sneaky, and crafty.

You can even create your own levels and share them. In the "Extras" section, you can play levels that were created by players.

[Via toddkedwards]

ToonCrisis- Today's Time Waster

Toon Crisis
Using an interesting blend of real-world video and cartoon-enemy overlays, ToonCrisis is a fun Flash shooter with an original soundtrack of punk-ish/ska songs to keep you motivated.

The objective is simply to kill the monsters by aiming your laser-shooting hand (which is, of course, in the shape of a gun) at them and clicking the left mouse button. There are different types of enemies including some that don't move but shoot things at you, some that move and take a bunch of shots to kill, and bosses (complete with separate energy meter) that must be beat before moving to the next stage.

The game flow is similar to arcade games like Area 51, Time Crisis, and Virtua Cop in that you walk a bit, kill all the enemies, walk more, kill enemies, defeat boss, repeat.

[Via Violethemlock]

Fulfillment and Twinkle - Today's Time Wasters

Fulfillment
Today we bring you two quick flash games to waste time. Fulfillment is a tangram-style game where you must fill a square area with shapes so that none of the background is exposed. The target area gets progressively larger (starting at a 3x3 grid), and each level is timed. Points are awarded for level completion, with extra points for completing a level quickly.

Continue reading Fulfillment and Twinkle - Today's Time Wasters

Ramps - Today's Time Waster

Ramps
Today's time waster is Ramps, which basically revolves around setting up ramps so that they guide a ball into a little bin in a sea of lava. You can adjust the ramp position as well as angle, utilizing ball velocity and bounce to jump gaps between the ramps. A warning if you are looking for a challenge: the game starts out ridiculously easy, and doesn't get difficult until vacuum holes and robotic sharks are introduced, which still isn't a problem since it appears that a score reduction is the only penalty incurred for losing a ball.

But when the day calls for some easy puzzle solving to pass the time, Ramps fills that niche perfectly. There's a definite sense of progression with a lenient learning curve, which ought to fit right with those that don't have the energy to play a game that requires more energy than the work they are putting off. The game's only real downside is that the "physics" and ball dynamics can be irritating, and levels are a bit repetitive. If that is not a deal breaker for you, give it a try, but it's no Incredible Machine.

Dinglepop- Today's Time Waster

For those of us who have just managed to get over our Blockles obsession, the guys over at iminlikewithyou have another game to soak up hours upon hours of the day: Dinglepop. The principle behind the game is pretty simple. Use the canon to shoot a colored ball at the other colored balls already on the screen. Whenever three or more balls of the same color come together they'll drop. The goal of the game is to keep the dingles from reaching the bottom the screen.

The fun in this game really comes in the fact that you're playing it against anywhere from two and seven other people. As you're shooting "dingles" you can collect different items that you can use to hurt your opponents, or help improve your game. Some of the items will lower or raise the top wall on a board, others will scramble all the dingles on a board, or help colorize it. All of the items you collect are stored on the right hand side of your board and you can either decide to use them on yourself or select what opponent you want to attack with them.

Iminlikewithyou has also added a leaderboard to Dinglepop (and to Blockles) that allows you to collect medals for your wins and see where you rank against other users on the site. There's also a widget on the homescreen that lets you see exactly how much times you've wasted on the game over time and a leaderboard for the biggest time wasters.

Nanotube - Today's Time Waster

Nanotube Time WasterToday's time waster is one of those that expresses its elegance through sheer simplicity and minimalism. In Nanotube, you only need the left and right directional keys and your ability to track multiple targets simultaneously (your multi-target awareness?).

The game goes like this: you are presented with a circle that has partially colored blocks, and using the directional keys, you can manipulate and spin the colors around the circle, much like you would move the paddle in Pong. As colored balls come towards the circle from the center, you attempt to block them with the appropriately colored block. If you succeed in doing this, you will get points, if you fail, you will start losing health. After each round you survive, you move onto the next, each becoming increasingly difficult with the surface area of the blocks decreasing, and the number of colors and rate of ball release increasing.

Obviously, with any game or time waster that operates at this level of simplicity, words can do it very little justice and you'd better be off just trying it. Imagine trying to get someone excited about Tetris using only words.

BoomsticK- Today's Time Waster

BoomsticK
Boomstick is a Flash game where you move a stick-figure person left and right, and aim/fire a boomstick (gun). The object is to shoot the "bad guys," which are really just basic shapes that fly through the screen at varying paces.

When you hit the bad guys, debris falls like a candy from a piñata, and collecting this debris gives you more ammo to continue the cycle. There are two powerups as well: a nuclear blast that clears the screen of bad guys, and a speed boost that, you guessed it, increases your lateral movement.

The background music and sounds can be turned off, though the music is sort of like techno/house and made us want to shoot more bad guys.

[Via UberPike]

X-HOC - Time Waster

X-Hoc - Soccer for androidsWhen life lays on the pressure and you're reeling from post April Fools day reality distortion, few things can help you zone out and postpone real life like a time waster.

X-HOC is the name of the game, and it works a lot like an indoor soccer game if it was played by a bunch of robots. The premise is fairly simple: put a silver orb (the "ball") into a black rectangle on the opposing side (the "goal") using passes, shots, and tackles. But, unlike real soccer, there are no out of bounds so you can bank passes off the wall to make some quick plays and keep the ball from the enemy team.

Although X-HOC has a bit of a learning curve until you get a hang of the game's "physics," it is what time waster are at their best: simple, challenging, and an excellent time sink.

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