Filed under: Photo, Video, Adobe
Adobe talks GPU acceleration for video apps - is Photoshop next?
We told you a while back about how the latest version of Adobe Flash supports using your computer's graphics processing unit (GPU) to speed up video playback. Well, Adobe has even bigger plans for GPU acceleration in its video apps, and maybe even in Photoshop. Adobe blogger John Nack lays out all the details in a new post, including plans to optimize for specific GPU models.Photoshop is definitely getting multi-core and GPU acceleration, although Nack says he can't spill the details yet. Pixel Bender is an early example of the kinds of features this could bring with it. Some new features only work with NVIDIA graphics cards so far, but Adobe is looking at supporting OpenCL in the future. Then there's the aforementioned hardware optimization: just like Adobe apps used to be optimized for PowerPC and Intel processors, they'll now be optimized for different graphics hardware.
I don't know if this is a labor of love or merely the brainchild of four very gifted games designers, but Level Up is a really weird mash-up of gaming elements that you have probably never seen in a Flash game before.
Let's start with the premise itself: Groundhog Day meets Memento. The game experience revolves around 'days': you explore the world and the clock slowly ticks towards the evening. You bounce around picking up gems and talking to the denizens of 'Level Upland'. Eventually you feel tired and head back to ...
Reader Comments (Page 1 of 1)
Gav said 10:32AM on 11-29-2009
Wasn't GPU and multi-core acceleration a major feature of CS4?
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EdMercer said 10:40AM on 11-29-2009
My thoughts exactly. I'm running CS4 with hardware acceleration on and it is quite perceptible.
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Josh said 6:12AM on 12-01-2009
Uh.. Okay. Photoshop is already hardware accelerated though.
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hazard said 6:30AM on 12-01-2009
Prob part of the Mercury Engine development
http://aeportal.blogspot.com/2009/11/adobe-mercury-playback-engine.html
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