Fullmoon: delicious ten-minute Time-Waster

This isn't your standard pixel-hunting point-and-click affair. It's actually a lot easier than most Flash games. This probably won't last you more than the ten or fifteen minutes it takes you to drink your morning coffee -- but that's OK! Games don't have to be long -- they only have to be enjoyable.

And Fullmoon is certainly that. From the dorky-yet-atmospheric music through to the very simple, silhouetted artistic direction, Fullmoon is a complete joy. As you can see in the picture above, you're shown something that the rabbit is looking for... and that's it. Your job is then to poke, drag and bounce around until you find the object.
Unlike a lot of Flash-based games Fullmoon is quite 'fluid'. There is less of the 'step by step' problem-solving and more of a 'discovery' approach to things. Click around. Observe what happens. String a few actions together and... voila! There are also a couple of puzzles where you will want a mouse rather than a laptop's touchpad as things can move quite quickly!

There's also one pixel-hunt puzzle which isn't quite as hard as you think. And don't forget that you can drag some objects...!
The only problem with Fullmoon is that it's over all too soon. Go play it now, and if you're the kind of person that takes longer breaks -- or you want something to toy with over lunch -- go have a look at some of our other Time-Wasters after!
[via CasualGameplay]
I don't know if this is a labor of love or merely the brainchild of four very gifted games designers, but Level Up is a really weird mash-up of gaming elements that you have probably never seen in a Flash game before.
Let's start with the premise itself: Groundhog Day meets Memento. The game experience revolves around 'days': you explore the world and the clock slowly ticks towards the evening. You bounce around picking up gems and talking to the denizens of 'Level Upland'. Eventually you feel tired and head back to ...
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