Filed under: Social Software, iPhone, Microblogging
Tweetdeck back in the iPhone app store with new features, fewer bugs
Twitter fanatics were disappointed when the hotly-anticipated update to Tweetdeck's iPhone app was pulled from the app store due to bugs, but it's available again today. The upgrade is a big one, including some of the most important features of the Tweetdeck desktop version. The biggest deal might be Facebook integration, a feature that keeps Tweetdeck competitive with its main desktop rival, Seesmic (which has Facebook support, but has yet to launch an iPhone app). In addition, Tweetdeck for iPhone now has video uploading via 12Seconds.tv, taking advantage of the video capabilities of the iPhone 3GS. It also uses the device's GPS for a "nearby" feature that lets you read tweets from folks in your vicinity. Although I take every opportunity to bash Twitter's trending topics, fans of that aspect of the service will now find it in Tweetdeck. One feature I won't bash, though, is the address picker, which lets you choose a contact from list so your @replies are without typos.
Combine all those features with details like a landscape keyboard mode and the ability to save drafts, and you've got a pretty solid version 1.1. If you've been using and enjoying Tweetdeck, this update should be some sweet icing on the cake.
I don't know if this is a labor of love or merely the brainchild of four very gifted games designers, but Level Up is a really weird mash-up of gaming elements that you have probably never seen in a Flash game before.
Let's start with the premise itself: Groundhog Day meets Memento. The game experience revolves around 'days': you explore the world and the clock slowly ticks towards the evening. You bounce around picking up gems and talking to the denizens of 'Level Upland'. Eventually you feel tired and head back to ...