Adobe AIR 2.0 will hog less memory and add multitouch support
I've run into a lot of people who choose not use AIR apps because of their memory-hogging tendencies, and the improved performance in AIR 2 - depending on how improved it is - might go a long way toward getting more people to adopt the framework. Meanwhile, folks whose machines support multitouch and gestures will start to see new apps that take advantage of zooming, rotating and more. Other less-flashy features include audio recording and opening files in their default applications.
My favorite assessment of AIR comes from Tweetie developer Loren Brichter: "AIR apps are like modern day Java applets ... sure, they run on every platform. But they also suck on every platform." Hopefully, AIR 2.0 will prove him wrong. A beta is coming later this year, with a full release in early 2010.
[via ReadWriteWeb]

I don't know if this is a labor of love or merely the brainchild of four very gifted games designers, but Level Up is a really weird mash-up of gaming elements that you have probably never seen in a Flash game before.
Let's start with the premise itself: Groundhog Day meets Memento. The game experience revolves around 'days': you explore the world and the clock slowly ticks towards the evening. You bounce around picking up gems and talking to the denizens of 'Level Upland'. Eventually you feel tired and head back to ...
Reader Comments (Page 1 of 1)
Money Mike said 7:30PM on 10-30-2009
I like the concept of AIR and have it installed on my work computer, but I've yet to find anything useful to use on it.
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NyaR said 8:09PM on 10-30-2009
twhirl is pretty good for posting with multiple accounts
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OmniDragon said 9:20PM on 10-30-2009
"AIR apps now won't suck up your CPU cycles and memory at such an absurd rate." I'll believe it when I see it.
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Rogério Garcia said 8:06PM on 10-31-2009
Unfortunately, Adobe Air don't have a good use of hardware. I want a best performance in this version.
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