Filed under: Linux, Open Source, Canonical
CouchDB dev unwittingly gives Ubuntu users cloud-based nightmares

Canonical made it clear from the get-go that Ubuntu 9.10 was going to pack plenty of cloud functionality for both desktops and servers. One piece of that puzzle is CouchDB, which developer Elliot Murphy was overjoyed to announce has slipped in under the wire to beat the Karmic code freeze.
In his exuberance, he made the following statement:
"...and by the time Ubuntu 9.10 is released on October 29th every single Ubuntu user will have an address book stored in CouchDB that replicates with one.ubuntu.com, and Tomboy notes that are replicated via a web API at the application but then stored in CouchDB and carried along in the CouchDB replication that we have set up."What Elliot meant, unfortunately, was that every Ubuntu user can -- not will -- have their data replicate. That tiny slip-up touched off a bit of crapstorm, with users at LWN reacting strongly to the implication that their data would be piped to Ubuntu's servers. Murphy later added a revised comment to the thread at LWN apologizing for the confusion.
Moral of the story: be extra careful when talking about private user data and cloud storage -- seems like it might still be a bit of a touchy subject.
So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...

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