Filed under: Developer, Games, Adobe
Adobe Flash CS5 converts Flash to iPhone apps
This is good news for Flash developers who want to get their games into the App Store without having to write iPhone-native apps themselves, especially because it allows them to reuse the same code on the web or on Flash-friendly mobile platforms. This might mean that we'll see some of our favorite Flash time-wasters on the iPhone, too. There's also the possibility that the App Store will be flooded with the same awful Flash games that plague the web now. Developing a lame Flash game for the web doesn't have the same $99 pricetag that signing up for the iPhone developer program does, though, so that might keep the quality of iPhone game offerings from taking a huge dive.

So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...

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