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Ubiquity gets better parser, some commands yet to be upgraded
"[The old parser] was based on a lot of assumptions about English that are not necessarily true in other languages", explains the preview release announcement. Spaces between words, or noun-verb ordering are more flexible under the new parser, opening Ubiquity to a non-English speaking audience and getting rid of those picky little hyphens for Anglophones.
Unfortunately, that also means a great many commands you might be used to are currently incompatible. The new version greeted me with a warning, notifying me that some commands -- known in Ubiquity parlance as "verbs" -- didn't load because of incompatibility with Parser 2. A quick look shows old verbs like "flip-page" and "desaturate-image" are in need of an upgrade.
Still, for fans of Ubiquity's slick hands-never-leave-the-keyboard workflow, this is an upgrade that's been a long time coming.

So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...

Reader Comments (Page 1 of 1)
Alex M said 4:46PM on 6-23-2009
I never got "flip-page" to work for me ...
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Todd said 5:17PM on 6-23-2009
you can haz!
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