Filed under: Social Software, Beta, web 2.0
Hunch learns about you and answers your questions
I'm not quite sure how Hunch works, except that it asks you questions -- usually 10 or less -- that help you narrow down your decision. As more users start populating the site with information about who they are and what they like, it will get better at making "taste profiles" for each individual user, and thus providing better hunches. It's an interesting idea that could definitely catch on, especially with a founder who's got such a great track record. Hunch is offering sign-ups via email now, so go get on the list if it sounds interesting to you.

So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...

Reader Comments (Page 1 of 1)
Charles said 12:10PM on 3-30-2009
I'm a big fan of innovation around Q&A and it's great to see sites like Hunch and Aardvark innovating in this space - but why the focus on destination sites? I mean if you have a question, don't you want to ask it where you are at the time rather than going to some special place to do that?
Our innovation at YouSaidIt (www.yousaidit.com) was to let sites add Q&A to their sites so their employees/customers/visitors could ask and answer questions right there.
Thanks for covering innovations in Q&A - it's an interesting subject since much of what people want to do online is get their questions answered.
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