Filed under: Social Software, Beta, web 2.0
Hunch learns about you and answers your questions
I'm not quite sure how Hunch works, except that it asks you questions -- usually 10 or less -- that help you narrow down your decision. As more users start populating the site with information about who they are and what they like, it will get better at making "taste profiles" for each individual user, and thus providing better hunches. It's an interesting idea that could definitely catch on, especially with a founder who's got such a great track record. Hunch is offering sign-ups via email now, so go get on the list if it sounds interesting to you.

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With Halloween fast approaching, it's a great time to get in some practice defending your territory against zombies. In Graveyard Shift, you take aim at zombies and other creepy-crawlies, blasting them into splatters of cartoony green guts. It's a casual first-person shooter, and it's very easy to get the hang of - use the mouse to aim, click to fire. Graveyard Shift has at least 15 levels, and it might even have some secret stages I haven't unlocked yet.
They key to getting good at Graveyard Shift is learning to use ...

Reader Comments (Page 1 of 1)
Charles said 12:10PM on 3-30-2009
I'm a big fan of innovation around Q&A and it's great to see sites like Hunch and Aardvark innovating in this space - but why the focus on destination sites? I mean if you have a question, don't you want to ask it where you are at the time rather than going to some special place to do that?
Our innovation at YouSaidIt (www.yousaidit.com) was to let sites add Q&A to their sites so their employees/customers/visitors could ask and answer questions right there.
Thanks for covering innovations in Q&A - it's an interesting subject since much of what people want to do online is get their questions answered.
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