Filed under: Web services, Social Software, web 2.0
Brightkite's new killer feature is ... a wall?
If you've been to a tech event since SXSW in 2006, you've probably seen some kind of large monitor displaying info from the conference-goers. Often, this means Twitter tweets by attendees. Brightkite has just taken this a step further, with their own "Wall" feature. Because Brightkite is a location-based service to begin with, the wall has a built-in way to gather data. This means the usefulness of the wall isn't limited to events: you can just display it in any place (like a coffee shop, for example) and show all the people who are posting messages nearby. I love the Brightkite Wall. It could turn out to be a brilliant way to show new users what the service is all about, as well as making an interesting public installation. It also opens up Brightkite to people who don't even have Brightkite accounts: you can put the appropriate location at the top of the wall, next to the Brightkite shortcode, and anyone can text a message onto the wall via SMS.
So, just how good at time waster games are you? Think you've got the stuff? Well, The World's Hardest Game 2.0 doesn't think you do.
Yes, amazingly, it's possible to have a sequel to a game called "The World's Hardest Game". It doesn't seem logically possible, since if the first one was actually the world's hardest, how could another one come along and share the moniker? It made me doubt the name in the first place. That is, until I tried the game.
The mechanics of the game are very simple. You are a small red square, ...

Reader Comments (Page 1 of 1)
Todd said 9:30AM on 11-21-2008
Yay! Another baby step forward toward David Gelernter's vision becoming reality.
Take this new Bright Kite bit, add Twitter's recent experiment during the debates, Friend Feeds new live stream, and others I am forgetting at the moment and see the larger, far more profound, picture.
Reminder Yale University and David Gelernter defined lifestreams in 1990...technology is only now catching up, and the last of Microsoft's efforts to stop it are finally starting to wane.
http://www.cs.yale.edu/homes/freeman/lifestreams.html
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