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Filed under: Web services, Social Software, web 2.0

Brightkite's new killer feature is ... a wall?

If you've been to a tech event since SXSW in 2006, you've probably seen some kind of large monitor displaying info from the conference-goers. Often, this means Twitter tweets by attendees. Brightkite has just taken this a step further, with their own "Wall" feature. Because Brightkite is a location-based service to begin with, the wall has a built-in way to gather data. This means the usefulness of the wall isn't limited to events: you can just display it in any place (like a coffee shop, for example) and show all the people who are posting messages nearby.

I love the Brightkite Wall. It could turn out to be a brilliant way to show new users what the service is all about, as well as making an interesting public installation. It also opens up Brightkite to people who don't even have Brightkite accounts: you can put the appropriate location at the top of the wall, next to the Brightkite shortcode, and anyone can text a message onto the wall via SMS.

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Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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