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Apple receives patent for the OS X dock

OS X dock
Apple has received a patent for the dock utility for launching applications in OS X. Yes, the dock has been around for the better part of a decade, but Apple applied for the patent back in 1999 and didn't receive it until this week. The patent describes an interface for consolidating frequently used items in a "userbar." It also covers the way that items are magnified when you scroll your cursor over them.

In other words, it looks like Apple may be able to go after the makers of ObjectDock, RocketDock, sTabLauncher, Avant Window Navigator, Cairo Dock and others. Sure, those applications may not steal any code from Apple, but they're based on the same concept.

Now, I'm not saying Apple shouldn't have been able to patent the dock concept. I'm not going to take a position on that, one way or the other. But this is the sort of thing that can happen when it takes the US patent system 9 years to rule on a patent application.

[via The Register]

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Featured Time Waster

Civiballs is a beautiful, soothing physics puzzle Time Waster

CiviballsI have an absolute weakness for physics games, and while Civiballs isn't the strongest physics-based game, what it lacks in the physics department it makes up for a few times over in style and fun.

In Civiballs, you are presented with a few colored balls, and your goal is to get those balls into the same-colored urn on the level. The "civi" part of Civiballs is that there are 3 sets of levels to play, each representing a different civilization. While the civilization doesn't affect gameplay, the artwork for each level is beautifully themed to it's appropriate era.

To play the game, you are given only one tool - a sword with which to cut the chains that are holding the balls. The puzzle part of the game is in figuring out what order, and with what timing to cut each chain. Do it right, and all the right balls end up in the right urns, with no stray balls entering an urn (a no-no). Do it wrong, and you get to start over again.

Civiballs is not terribly deep on gameplay; the entire game can be completed in about 15 minutes. But if you enjoy this type of game, it will be a very enjoyable 15 minutes.

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